26.06.2009, 03:53
wait, you deleted something when you were running th program?
anyway
You need only a load.ini, if you use a "modded" berlin, what means texture update. Fill your load ini with this: it is set up by vp-media
This are other textures than the defaults. It uses now slovakia textures, so it may nit run under 4.08modded.
And check you all.ini There should be this line:
what this means is:
the first berlin is the name shown ingame
after the space it says the path into the map
anyway
You need only a load.ini, if you use a "modded" berlin, what means texture update. Fill your load ini with this: it is set up by vp-media
Code:
[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_M.tga
TypeMap = map_T.tga
FarMap = map_F.tga
ReflMap = map_R.tga
[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat
[MAP2D]
ed_m03.tga
ed_m02.tga
ed_m01.tga
[WORLDPOS]
;CAMOUFLAGE = SUMMER
;MONTH=4
;DECLIN = 43
CAMOUFLAGE = SUMMER
MONTH=4
DECLIN = 50
PRESSURE = 750
TEMPERATURE = 17
[static]
actors.static
[text]
texts.txt
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
[WOOD]
Wood0 = Italy_DF/forest/summer/itawood0.tga
Wood1 = Italy_DF/forest/summer/itawood1.tga
Wood2 = Italy_DF/forest/summer/itawood2.tga
Wood3 = Italy_DF/forest/summer/itawood3.tga
Wood4 = Italy_DF/forest/summer/itawood4.tga
WoodMask2 = forest/summer/ForestMask.tga
WoodMask3 = forest/summer/ForestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga
[APPENDIX]
HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga
[WATER]
Water = water/Water.tga
[ROADS]
Rail = land/summer/sk_Rail
Road = land/summer/Road
Highway = land/summer/sk_Highway
[OBJECTS]
[FIELDS]
LowLand0 = land/summer/rom_fields_MidLand0.tga //GermanFields1.tga
LowLand1 = land/summer/rom_fields_MidLand1.tga //GermanFields1.tga
LowLand2 = land/summer/Berlin_greyway.tga, -2
LowLand3 =
MidLand0 = land/summer/rom_LowLand0.tga //land/summer/midland.tga
MidLand1 = land/summer/LowLand_1.tga,2
MidLand2 = land/summer/sk_LowLand0.tga //LowLand_2.tga
MidLand3 = land/summer/rom_fields_MidLand3.tga //GermanFields2.tga
Mount0 = land/summer/rom_swamps2.tga,2 //midland.tga
Mount1 =
Mount2 =
Mount3 =
Country0 = land/summer/rom_Dcountry.tga
Country1 = land/summer/rom_Dcountry.tga
Country2 = Italy_DF/land/summer/factory_dry.tga
Country3 = land/summer/rom_factory.tga
City0 = land/summer/vp_DownCity.tga
City1 = land/summer/rom_MidCity.tga
City2 = land/summer/rom_CenterCity.tga
City3 =
AirField0= land/summer/rom_air_fields_0.tga
AirField1= land/summer/Berlin0.tga,-2
AirField2= land/summer/Berlin1.tga,-2
AirField3= land/summer/Berlin2.tga,-2
Wood0 = land/summer/sk_LowLand0.tga
Wood1 =
Wood2 = forest/summer/sk_ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/rom_CoastLine1.tga
Water3 = water/Beach.tga
This are other textures than the defaults. It uses now slovakia textures, so it may nit run under 4.08modded.
And check you all.ini There should be this line:
Code:
Berlin Berlin/load.ini
what this means is:
the first berlin is the name shown ingame
after the space it says the path into the map