Any loss if textures are indexed instead of RGB?
#2

... no loss says R-One, who knows what a map is ....

As far as I know you can't use indexed if there's an alpha channel used in the .tga file

This is what R-One did with your outstanding Crete map in 10 minutes flat :

En 10 minutes, j'ai fait passer le dossier :
- MAPMODS\Maps\vkg_Crete de 48,3 Mo
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)