Darwin Defenders updated to 2.0!
#14

Sorry guys, no idea what could be causing this. Does it still give the error if you start the campaign from the beginning?

Only real changes made to the map are new taxi/take-off and spawn points, reworked tex for the airfields and new folder structure for the tex. There were some slight changes to the road/rail, but these are only minor and shouldn't cause problems. Only stock 4.09 objects were used.

Not sure what to suggest as I can't run the campaign to test as I'm well on the way in creating V2.0 and don't have V1.1 installed any more.

Peter, do you get the same errors? Maybe check the takeoff and landing waypoints in the campaign are snapped correctly to the new (not very much different) locations. (long shot)


Cheers, Neil Smile
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