19.07.2009, 23:15
TexQual=3.......normal Textures
TexMipFilter=3.........anisotropic (best quality, slow)
TexCompress=2.....S3TC compression, best performance at slightly lower texture quality......0 = no compression (best quality)
The TexCompress at 2 works well for you?????
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0........TexFlags.TexCompressARBExt = 1
Must be enabled if compression is used S3TC
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
How are your frame rates when you are low and draw near to a city and hit the woods and rural areas before the main city. I have noticed then the threshold between open terrain and the rural outskirts gets a huge fps hit (17fps). Once I'm in the city they come up to (30-40 fps) and them finally back up to 60fps. I have found the 4-09-09 dlls work the best on my setup, good overall fps, smooth TIR, not shoreline ghosting effects (ant trails) and the weapon effects fps in minimal.
EVGA 122-CK-NF68-AR LGA 775 680i Mobo P-32 bios
INTEL Core 2 Duo E6700 @ 3.1GHz
ZALMAN CNPS 9700 LED cooler
2 x EVGA 768-P2-N835-AR 8800GTX 768MB SuperClocked in SLI
185.81 nvidia drivers.
CORSAIR Dominator 2GB kit DDR2 @895Mhz (PC8500C5D)
2 x WESTERN DIGITAL 72GB 10krpm RAPTORS in Raid 0
SEAGATE Barracuda 250GB 7200 RPM 16MB Cache SATA 3.0Gb/s (Dump Truck)
SB Audigy 2ZS
SONY 16X DVD+-R DVD DRU120C | SONY 1.44MB 3.5" Floppy Drive
PC Power & Cooling Silencer 750w Quad
ANTEC 900 Case.
GATEWAY FPD2485W 24 TFT LCD Monitor 1920x1200
Still trying to fine tune this dang game.
TexMipFilter=3.........anisotropic (best quality, slow)
TexCompress=2.....S3TC compression, best performance at slightly lower texture quality......0 = no compression (best quality)
The TexCompress at 2 works well for you?????
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0........TexFlags.TexCompressARBExt = 1
Must be enabled if compression is used S3TC
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
How are your frame rates when you are low and draw near to a city and hit the woods and rural areas before the main city. I have noticed then the threshold between open terrain and the rural outskirts gets a huge fps hit (17fps). Once I'm in the city they come up to (30-40 fps) and them finally back up to 60fps. I have found the 4-09-09 dlls work the best on my setup, good overall fps, smooth TIR, not shoreline ghosting effects (ant trails) and the weapon effects fps in minimal.
EVGA 122-CK-NF68-AR LGA 775 680i Mobo P-32 bios
INTEL Core 2 Duo E6700 @ 3.1GHz
ZALMAN CNPS 9700 LED cooler
2 x EVGA 768-P2-N835-AR 8800GTX 768MB SuperClocked in SLI
185.81 nvidia drivers.
CORSAIR Dominator 2GB kit DDR2 @895Mhz (PC8500C5D)
2 x WESTERN DIGITAL 72GB 10krpm RAPTORS in Raid 0
SEAGATE Barracuda 250GB 7200 RPM 16MB Cache SATA 3.0Gb/s (Dump Truck)
SB Audigy 2ZS
SONY 16X DVD+-R DVD DRU120C | SONY 1.44MB 3.5" Floppy Drive
PC Power & Cooling Silencer 750w Quad
ANTEC 900 Case.
GATEWAY FPD2485W 24 TFT LCD Monitor 1920x1200
Still trying to fine tune this dang game.