[MOD] Immersive text overlay
#21

Hi,

Just for laugs (and I had nothing better to do) I created my version of hud log messages - I am using some "ASCII Art" / symbols instead of the text - the problem is that the font in IL2 is not a fixed width (e.g. Courier) so the grpahics simetimes looks different than in the file itself.

Immersive? I don't know, but more fun Smile

Cheers

MissionComplete We did it! Let's head home...
MissionFailed Mission Failed
BlueWon BLUE WON !
RedWon RED WON !

EnemyAircraftDestroyed [*]
EnemyStaticAircraftDestroyed ***
EnemyTankDestroyed ***
EnemyCarDestroyed ***
EnemyArtilleryDestroyed ***
EnemyAAADestroyed ***
EnemyBridgeDestroyed ***
EnemyWagonDestroyed ***
EnemyShipDestroyed ***

FriendAircraftDestroyed [+]
FriendStaticAircraftDestroyed +++
FriendTankDestroyed +++
FriendCarDestroyed +++
FriendArtilleryDestroyed +++
FriendAAADestroyed +++
FriendBridgeDestroyed +++
FriendWagonDestroyed +++
FriendShipDestroyed +++

PrimaryTargetComplete PT: Smile
SecondaryTargetComplete ST: Smile
SecretTargetComplete HT: Smile
PrimaryTargetFailed PT: Sad
SecondaryTargetFailed ST: Sad

Starting_Engine
EngineI1

EngineI0
EngineOverheat [-HOT-]
EngineRestored [.....]
FailedEngine [-######-]
EngineNoFuel [### FUEL ###]
FailedCompressor [### CHARGER ###]

FailedEngineOnFire [### FIRE ###]
EngineSelectAll -@@-@@-0-@@-@@-
EngineSelectNone -oo-oo-0-oo-oo-
EngineSelectLeft -@@-@@-0-oo-oo-
EngineSelectRight -oo-oo-0-@@-@@-
EngineSelect1 [ENG 1][@]

EngineSelect1OFF [ENG 1][ ]
EngineSelect2 [ENG 2][@]
EngineSelect2OFF [ENG 2][ ]

EngineSelect3 [ENG 3][@]
EngineSelect3OFF [ENG 3][ ]
EngineSelect4 [ENG 4][@]

EngineSelect4OFF [ENG 4][ ]
EngineSelect5 [ENG 5][@]
EngineSelect5OFF [ENG 5][ ]
EngineSelect6 [ENG 6][@]
EngineSelect6OFF [ENG 6][ ]

EngineSelect7 [ENG 7][@]
EngineSelect7OFF [ENG 7][ ]
EngineSelect8 [ENG 8][@]
EngineSelect8OFF [ENG 8][ ]
EngineToggleAll Engine Selection Toggled
EngineToggleLeft Left Engine(s) Selection Toggled
EngineToggleRight Right Engine(s) Selection Toggled
ExtinguishersFired Extinguiser Fired
Power [-{0}-]
BoostOn WEP [@]
BoostOff WEP [ ]
BoostWep [-WEP ENABLED-]
PropAutoPitch Prop. Pitch: Auto
PropPitch Prop. Pitch: {0}%
EngineFeather0 Prop.: Un-Feathered
EngineFeather1 Prop.: Feathered
PropMix Mix: {0}%
MagnetoSetup0 Magnetos [ ]
MagnetoSetup1 Magnetos: 1
MagnetoSetup2 Magnetos: 2
MagnetoSetup3 Magnetos: 1+2
RadiatorON >
RadiatorOFF
Radiator11 >
Radiator01
Radiator00
FailedRadiator
TimeSpeedUp4 >> >>
TimeSpeedUp8 >> >> >> >>
TimeSpeedNormal Time Normal

HDG HDG
HDG.si
HDG.gb
HDG.us
ALT ALT
ALT.si m
ALT.gb ft.
ALT.us ft.
SPD SPD
SPD.si km/h
SPD.gb KIAS
SPD.us mph

StabilizerOn Level Stabilizer [@]
StabilizerOff Level Stabilizer [ ]
AutopilotAutoON Autopilot Automation [@]
AutopilotAutoOFF Autopilot Automation [ ]
BombsightAutomationON Bombsight: Automation [@]
BombsightAutomationOFF Bombsight: Automation [ ]
BombsightElevation Bombsight: Elevation {0} deg.
BombsightSlip Bombsight: Side Slip {0} deg.
BombsightAltitude Bombsight: Altitude {0} m.
BombsightDistance Bombsight: Distance {0} m.
BombsightSpeed Bombsight: Velocity {0} km/h TAS
BombsightSpeedMPH Bombsight: Velocity {0} mph TAS
BombsightSpeedK Bombsight: Velocity {0} knots TAS
BombsightBombdrop Bombsight: Bombs Away
NavigationLightsON NAV [@]
NavigationLightsOFF NAV [ ]
LandingLightON LANDING [@]
LandingLightOFF LANDING [ ]
Player Player
PlayerAION --= AUT =--
PlayerAIOFF --= MAN =--
PlayerHIT0
PlayerHIT1
PlayerHIT2 [*]
PlayerCAPT Player: Captured
Pilot Pilot
PilotAION --= AUT =--
PilotAIOFF --= MAN =--
PilotHIT0
PilotHIT1
PilotHIT2 [*]
CPilot Co-Pilot
CPilotAION Co-Pilot: --= AUT =--
CPilotAIOFF Co-Pilot: --= MAN =--
CPilotHIT0 Co-Pilot: +
CPilotHIT1 Co-Pilot: +++
CPilotHIT2 Co-Pilot: [*]
NGunner Nose Gunner
NGunnerAION Nose Gunner: --= AUT =--
NGunnerAIOFF Nose Gunner: --= MAN =--
NGunnerHIT0 Nose Gunner: +
NGunnerHIT1 Nose Gunner: +++
NGunnerHIT2 Nose Gunner: [*]
TGunner Top Gunner
TGunnerAION Top Gunner: --= AUT =--
TGunnerAIOFF Top Gunner: --= MAN =--
TGunnerHIT0 Top Gunner: +
TGunnerHIT1 Top Gunner: +++
TGunnerHIT2 Top Gunner: [*]
WGunner Waist Gunner
WGunnerAION Waist Gunner: --= AUT =--
WGunnerAIOFF Waist Gunner: --= MAN =--
WGunnerHIT0 Waist Gunner: +
WGunnerHIT1 Waist Gunner: +++
WGunnerHIT2 Waist Gunner: [*]
VGunner Ventral Gunner
VGunnerAION Ventral Gunner: --= AUT =--
VGunnerAIOFF Ventral Gunner: --= MAN =--
VGunnerHIT0 Ventral Gunner: +
VGunnerHIT1 Ventral Gunner: +++
VGunnerHIT2 Ventral Gunner: [*]
RGunner Rear Gunner
RGunnerAION Rear Gunner: --= AUT =--
RGunnerAIOFF Rear Gunner: --= MAN =--
RGunnerHIT0 Rear Gunner: +
RGunnerHIT1 Rear Gunner: +++
RGunnerHIT2 Rear Gunner: [*]
EngMas Engineer
EngMasAION Engineer: --= AUT =--
EngMasAIOFF Engineer: --= MAN =--
EngMasHIT0 Engineer: +
EngMasHIT1 Engineer: +++
EngMasHIT2 Engineer: [*]
BombMas Bombardier
BombMasAION Bombardier: --= AUT =--
BombMasAIOFF Bombardier: --= MAN =--
BombMasHIT0 Bombardier: +
BombMasHIT1 Bombardier: +++
BombMasHIT2 Bombardier: [*]
RadMas Radio Man
RadMasAION Radio Man: --= AUT =--
RadMasAIOFF Radio Man: --= MAN =--
RadMasHIT0 Radio Man: +
RadMasHIT1 Radio Man: +++
RadMasHIT2 Radio Man: [*]
ObsMas Observer
ObsMasAION Observer: --= AUT =--
ObsMasAIOFF Observer: --= MAN =--
ObsMasHIT0 Observer: +
ObsMasHIT1 Observer: +++
ObsMasHIT2 Observer: [*]

StartRecording [REC]
StopRecording [STOP REC]
TrackNotSaved Track Not Saved

RadiatorControl0
RadiatorControl1
RadiatorControl2
RadiatorControl3
RadiatorControl4
RadiatorControl5
RadiatorControl6
RadiatorControl7
RadiatorControl8
RadiatorControl9
RadiatorControl10 >

BoostWepTP0 [-WEP ENABLED-]
BoostWepTP1 [-MW50 ENABLED-]
BoostWepTP2 [-GM1 ENABLED-]
BoostWepTP3 [-AFTBRN ENABLED-]
BoostWepTP4 [-WI ENABLED-]
BoostWepTP5 [-NO2 ENABLED-]
BoostWepTP6 [-ERH ENABLED-]
BoostWepTP7 [-FORSAZH ENABLED-]
BoostWepTP8 [-FORSAZH ENABLED-]

BoostWepTP9 [-WMI ENABLED-]

CompressorSetup0 Supercharger: Position 1
CompressorSetup1 Supercharger: Position 2
CompressorSetup2 Supercharger: Position 3
CompressorSetup3 Supercharger: Position 4
CompressorSetup4 Supercharger: Position 5
CompressorSetup5 Supercharger: Position 6
CompressorSetup6 Supercharger: Position 7
CompressorSetup7 Supercharger: Position 8
CompressorSetup8 Supercharger: Position 9
CompressorSetup9 Supercharger: Position 10

radioNone Radio: None
radioCommon Radio: Common
radioArmy Radio: Army
radioPrivate Radio: Private

K14AceMakerMode0 Fixed Sight
K14AceMakerMode1 Fixed + Gyro
K14AceMakerMode2 Gyro Sight
K14AceMakerWing0 Wingspan: Me 109
K14AceMakerWing1 Wingspan: FW 190
K14AceMakerWing2 Wingspan: Ju 87
K14AceMakerWing3 Wingspan: Me 210
K14AceMakerWing4 Wingspan: Do 217
K14AceMakerWing5 Wingspan: Ju 88
K14AceMakerWing6 Wingspan: Ju 188
K14AceMakerWing7 Wingspan: Ju 52
K14AceMakerWing8 Wingspan: He 177
K14AceMakerWing9 Wingspan: FW 200
K14AceMakerInc Distance: Increased
K14AceMakerDec Distance: Decreased

BombsightDiveAngle Bombsight: Dive Angle {0} deg.

WingFold \---0---/
WingExpand
CockpitDoorOPN
CockpitDoorCLS
BrakeShoeOn Chocks [@]
BrakeShoeOff Chocks [ ]
HookDown Hook [@]
HookUp Hook [ ]

STargetIsNearby Negative. Too close to target.
SNowhereToSkip Negative. Nowhere to skip.
SAicraftDamaged Negative. Aircraft damaged.
SFuelLow Negative. Low Fuel.
SEnemiesAreNearby Negative. Enemies are nearby.
WaypointReached {-WAYPOINT-}
AicraftDamaged ### A/C DMG ###
AircraftCollided ### CRASH ###
EnemiesAreNearby !!! BANDITS !!!
FuelLow [LOW FUEL]

BombsightAltitudeft Bombsight: Altitude {0} ft.
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