12.08.2009, 21:47
Applying textures to map_T in GIMP is giving me fits, anytime I try to apply texture to map T in GIMP it will not load I'm sure there is something simple that I have forgotten to do but I can't seem to find the answer in the tutorials. I opened my map in the map builder game and applied some textures using the FMB, I noticed that the game created an edited map_T in the Maps folder. All the areas that I added texture in the FMB were shown on the new map_T (RGB 12, country). Now, I opened the new map_T with gimp, selected RGB12 and painted on more of the texture I was careful not to paint it onto the water or anything but it will not load. I get the following error message in the FMB when I try to load the map..
World.land().LoadMap()eror:java.lang.Runtime Exception:Landscape 'Manam/load.ini loading error
I also tried blurring the shorelines to make shallow water like the tutorial tells you to do but when I do this It creates a tangled mess of diff. textures over the entire map. It isn't even recognizable as the orig. map. Thankfully I saved copies of everything so starting over isn't a problem. Any help would be appreciated.
Thank you again,
Spit
World.land().LoadMap()eror:java.lang.Runtime Exception:Landscape 'Manam/load.ini loading error
I also tried blurring the shorelines to make shallow water like the tutorial tells you to do but when I do this It creates a tangled mess of diff. textures over the entire map. It isn't even recognizable as the orig. map. Thankfully I saved copies of everything so starting over isn't a problem. Any help would be appreciated.
Thank you again,
Spit