12.09.2009, 17:01
Perhaps a useful addition to your universal tool would be if it could add an item number to each seperate item in the static.ini...... this would make it easy to find the duplicates or those items which need editing.... also make it easier to find them in relation to the number of the Object in the FMB...
it would have to be like this.....
//===========================================================================
[***]
Title House
//===========================================================================
[buildings.House$CrimeaBarnStucco] // 1
Title CrimeaVillage_BarnStucco
MeshLive 3do/Buildings/Crimea/BarnStucco/live.sim
MeshDead 3do/Buildings/Crimea/BarnStucco/dead.sim
Body RockMiddle
Panzer 0.24
[buildings.House$CrimeaBarnWood] // 2
Title CrimeaVillage_BarnWood
MeshLive 3do/Buildings/Crimea/BarnWood/live.sim
MeshDead 3do/Buildings/Crimea/BarnWood/dead.sim
Body WoodMiddle
Panzer 0.12
[buildings.House$CrimeaChurch] // 3
Title CrimeaVillage_Church
MeshLive 3do/Buildings/Crimea/Church/live.sim
MeshDead 3do/Buildings/Crimea/Church/dead.sim
Body RockMiddle
Panzer 0.12
it would have to be like this.....
//===========================================================================
[***]
Title House
//===========================================================================
[buildings.House$CrimeaBarnStucco] // 1
Title CrimeaVillage_BarnStucco
MeshLive 3do/Buildings/Crimea/BarnStucco/live.sim
MeshDead 3do/Buildings/Crimea/BarnStucco/dead.sim
Body RockMiddle
Panzer 0.24
[buildings.House$CrimeaBarnWood] // 2
Title CrimeaVillage_BarnWood
MeshLive 3do/Buildings/Crimea/BarnWood/live.sim
MeshDead 3do/Buildings/Crimea/BarnWood/dead.sim
Body WoodMiddle
Panzer 0.12
[buildings.House$CrimeaChurch] // 3
Title CrimeaVillage_Church
MeshLive 3do/Buildings/Crimea/Church/live.sim
MeshDead 3do/Buildings/Crimea/Church/dead.sim
Body RockMiddle
Panzer 0.12