full mission builder freeze-crash
#10

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

Maybe this, but I have tried this a couple of weeks ago, and did not solve my problem.
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