some fmb problem for next rextured maps
#3

fabianfred Wrote:If by modded FMB you mean FMB+...it should open any map.
If you mean the full-unlocked FMB for map-makers...then it will notopen maps which have a very large actors.static file.....this will need to be 'cut' into smaller chunks first.



F......k ! :evil: ....for each step there is a new problem...God !

thanks fabianfred. I guessed it was something like that as no precise error message appeared. Just no more respons from the game when loading some maps. So no problem for static.ini or path for textures in this the problem would be the same for full-unlocked FMB and classic fmb. little maps make no problem as recently retextured Okinawa, or Wake...

Can I remap with FMB+ or only full-unlocked FMB can do it? I have some already map but only with changed textures. If i want to have the same result for them as i did for Okinawa i really need to completly reorganize the texture structure. :roll: :roll:

It's the only way to have photorealistics new maps.

Thanks for help fabianfred !

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