Map building tutorial updated
#1

I just thought I should tell you all that my tutorial is now at version 3. Not much has changed, I've added a bit of information that you may (or may not) find useful.

I am no longer using Clockwatchers Elevation table. I had a close look at it & realized it was not completely accurate, it only contains 222 colours instead of 256 colours, so I made my own one which I have included with the new tutorial. All credit to Clockwatcher though for his invaluable introduction to Microdem.

The other things I have added are a technique for blending the edges of textures & an explanation of how to make map_T with Microdem. This latter was something farang65 wanted me to explain, so I thought I would add it to the tutorial.
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