Ultra crashes on our squad-wide coop
#2

Something we found, a couple of years ago doing SEOW, was that certain maps have memory leaks (for lack of a better term) and were hitting the 100MB limit in IL-2 when there were a lot of AI on the map. In our case, it was happening on the NWEurope map. There was no fix that I was aware other than using another map, or paring down the AI.

You can monitor it during play, by opening console and entering GC into console. Watch the numbers that returns and see if that is what is happening, or something else. Normally, numbers should be around 30MB, but if it starts to approach 90MB, crash is not far away.
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