21.02.2010, 12:42
I think so, yes. Value of gray for shallow water textures must be applied also on map_T on places where you have shallow water in map_C. Otherwise it can appear distorted or black (was black on my map). It don’t have to be very precise just to cover generally the areas where you applied shallows on map_C. Beside it also can’t be precise because of sizes of map_C and map_T.
I have done it in photoshop by resizing map_C on the size of map_T and putting it as a lower layer on working map_T. In that way I knew where exactly to apply that specific value of gray for shallow water on the map_T. Then flatten layers and save it like map_T.
I hope that I have explained it precisely :?
I have done it in photoshop by resizing map_C on the size of map_T and putting it as a lower layer on working map_T. In that way I knew where exactly to apply that specific value of gray for shallow water on the map_T. Then flatten layers and save it like map_T.
I hope that I have explained it precisely :?