Dynamic Lights for Explosions
#1

I want to reduce the amount of time the dynamic lights are "switched on" when an explosion occurs. Currently, an explosion will light up the surrounding area for around 0.5 seconds. I want to reduce this to about 0.1 seconds to give more of a flash effect instead of the unrealistic one we have now. I found this old thread asking about the exact same thing I want to do, but nobody ever replied to it:

viewtopic.php?t=17648&start=0&postdays=0&postorder=asc&highlight=eff


Does anyone know how to do this?
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