18.03.2010, 20:45
I want to reduce the amount of time the dynamic lights are "switched on" when an explosion occurs. Currently, an explosion will light up the surrounding area for around 0.5 seconds. I want to reduce this to about 0.1 seconds to give more of a flash effect instead of the unrealistic one we have now. I found this old thread asking about the exact same thing I want to do, but nobody ever replied to it:
viewtopic.php?t=17648&start=0&postdays=0&postorder=asc&highlight=eff
Does anyone know how to do this?
viewtopic.php?t=17648&start=0&postdays=0&postorder=asc&highlight=eff
Does anyone know how to do this?