23.07.2010, 14:21
May I attract your attention to the following lines below , which are suspected to be the reason of cross-influencing the city textures? When the lines defunctioned by double slash were active, the discontinuities were present, and after introducing the double slash, the towns seem to be repaired. You might try it.
[FIELDS]
//LowLand0 = land/Pacific/Okinawa.tga,2 //land/summer/LowLand_1.tga,2
LowLand0 = land/Pacific/Okinawa.tga,2 //land/summer/LowLand_1.tga
//LowLand1 = land/summer/grnd/grasssand2.tga,2
LowLand1 = land/summer/grnd/grasssand2.tga
LowLand2 =
LowLand3 =
//MidLand0 = land/Pacific/Chichigrass.tga //land/summer/grnd/fields_grnd_02.tga,2
MidLand0 = land/Pacific/Chichigrass.tga //land/summer/grnd/fields_grnd_02.tga
[FIELDS]
//LowLand0 = land/Pacific/Okinawa.tga,2 //land/summer/LowLand_1.tga,2
LowLand0 = land/Pacific/Okinawa.tga,2 //land/summer/LowLand_1.tga
//LowLand1 = land/summer/grnd/grasssand2.tga,2
LowLand1 = land/summer/grnd/grasssand2.tga
LowLand2 =
LowLand3 =
//MidLand0 = land/Pacific/Chichigrass.tga //land/summer/grnd/fields_grnd_02.tga,2
MidLand0 = land/Pacific/Chichigrass.tga //land/summer/grnd/fields_grnd_02.tga