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F-86J V0.09 Discussion
#50

Matchstick Wrote:i got it to work!!! it was Adv engine mod that was crashing everything
May I give a broad hint from the readme.txt?
Code:
Q: I'm using the "Advanced Engine Management" mod. Does this work well with the F-86J?
A: Unfortunately both the "Advanced Engine Management" and the "DiffFM" mod, which both aren't our
   property, touch the same stock game file. Since the AEM mod is missing the DiffFM functionality
   and vice versa, we provided some merged version of the AEM mod which includes the DiffFM functions
   and hence provides compatibility of both.
   Please download the merged version from:
   http://www.filefront.com/17146530/AEM_with_DiffFM.zip or
   http://www.mediafire.com/?cht0u6t5ys5u50g
   For installation, please deactivate the "Advanced Engine Management" mod in JSGME first, then extract
   the contents of the zip file to your IL-2 directory, overwriting the existing file "294ABC86A89FAEB4".
   Afterwards open JSGME and activate the "Advanced Engine Management" mod again.
   Additionally, please delete the file "294ABC86A89FAEB4" from the F-86J's mod folder
   and from wherever else you might find it.

Min. range of the AIM-9 isn't set, the AIM-9B didn't have a delay fuse implemented in the warhead.
Max range depends on. The missile will self-destruct after app. 30 sec. If your victim is flying Mach 1.9 and is heading straight away from your A/C, this 30 seconds are somewhat about a few meters off your nose :mrgreen:
If you're really happy, your AIM-9B might engage at up to 4.5km and your victim might be unaware (or stupid enough) and turn right into your missile's path.
However that's not the standard engagement envelope. If you like to have a two-digit kill percentage, try to engage within 1.0 - 2.0km from the 6 of your target, stay within the 2G limit, be within a 20° cone from your target's back and take him by surprise so he won't do too much evasive maneuvers.

Best regards - Mike
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