Rendering distance for trees and houses?
#2

It's the way IL-2 works. About all you can do is set in conf.ini:

[Render_OpenGL]
VisibilityDistance=3

and that will maximise visibility distance, but only in Perfect Landscape mode, and I'm not sure if it does anything for buildings.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)