21.12.2011, 14:09
Hello and thank you for your reply, I want to let you know that your contributions on this forum are greatly appreciated by us non-tech kinda guys- I'm presently going over and trying to apply the information in your extensive posting re tweaking, optimizing, etc., very helpful and useful, thanks much.
As I mentioned above, I have a CH Products CombatStick (think that's the right name) and pedals. I bought them in 2007 and have had to send them in for repair several times. They send a 'like new' refurbished unit back, so it's not my original stick. One of the issues at one time was the elevator response seriously diminishing, intermittently, along with several non-functioning buttons. Someone from another forum stated " …sounds like your joystick is getting old. When the output from a potentiometer based stick starts to become unstable it can seriously affect performance in IL2." Yet as I mentioned, I just had a refurbished unit replacement some 2 or 3 months ago. It is still suspect as you said, and I will try another joystick and see how that goes, but the fact that this first occured a few days ago when I had the foul up installing and uninstalling the CHPrdts Control manager software and drivers is the reason I thought to inquire here.
I've read in your postings how FPS is adversely affected by AI, ground details (ie, cities, flak, etc.). Here is what I have observed: I will start a QM, with the 109E - before the AI opponent appears, I test horizontal level turns to the left, then right, back and forth the see the elevator response - beautiful, nice smooth quick response; same test with a quick pull up in the verticle, with good results. When I engage the AI [1 enemy only], the response then seems to slow, intermittently but often, and I have trouble getting my nose up, etc., which leads me to think it is some settings I have gotten wrong causing FPS to lower as does the ground detail, cities, etc. you pointed out. I may have made settings in my Nvidia Control panel that are in conflict with my Conf.ini [??], again, somewhat of a hacker.
I will be loading and using Fraps to view and measure frame rate drop - perhaps you could run the AI combat I mentioned above and give me the FPS drop you encounter before and after engaging the enemy AI [Spit Mk V in this case] so I can use that as a benchmark of sorts, if that's something you have time for.
I flew CF3 with the Firepower Add-on and MS FS2004 last nite to compare, and experienced this much less, just a few occasions, in each case causing me to crash on landing - elevator took a brief holiday!
Thanks very much for your assistance, again, very appreciated forum.
p3
As I mentioned above, I have a CH Products CombatStick (think that's the right name) and pedals. I bought them in 2007 and have had to send them in for repair several times. They send a 'like new' refurbished unit back, so it's not my original stick. One of the issues at one time was the elevator response seriously diminishing, intermittently, along with several non-functioning buttons. Someone from another forum stated " …sounds like your joystick is getting old. When the output from a potentiometer based stick starts to become unstable it can seriously affect performance in IL2." Yet as I mentioned, I just had a refurbished unit replacement some 2 or 3 months ago. It is still suspect as you said, and I will try another joystick and see how that goes, but the fact that this first occured a few days ago when I had the foul up installing and uninstalling the CHPrdts Control manager software and drivers is the reason I thought to inquire here.
I've read in your postings how FPS is adversely affected by AI, ground details (ie, cities, flak, etc.). Here is what I have observed: I will start a QM, with the 109E - before the AI opponent appears, I test horizontal level turns to the left, then right, back and forth the see the elevator response - beautiful, nice smooth quick response; same test with a quick pull up in the verticle, with good results. When I engage the AI [1 enemy only], the response then seems to slow, intermittently but often, and I have trouble getting my nose up, etc., which leads me to think it is some settings I have gotten wrong causing FPS to lower as does the ground detail, cities, etc. you pointed out. I may have made settings in my Nvidia Control panel that are in conflict with my Conf.ini [??], again, somewhat of a hacker.
I will be loading and using Fraps to view and measure frame rate drop - perhaps you could run the AI combat I mentioned above and give me the FPS drop you encounter before and after engaging the enemy AI [Spit Mk V in this case] so I can use that as a benchmark of sorts, if that's something you have time for.
I flew CF3 with the Firepower Add-on and MS FS2004 last nite to compare, and experienced this much less, just a few occasions, in each case causing me to crash on landing - elevator took a brief holiday!
Thanks very much for your assistance, again, very appreciated forum.
p3