HSFX aircraft ground modelling
#5

Fireskull Wrote:K_Freddie,


Here's why I feel that the HSFX is better modelled on these issues than the stock planes:

1) Engine and propeller torque should make it harder to turn one way compared to the other way.

2) Some planes need to roll forward to make turning easier and this is normal.

3) Rudder does have an effect on ground turning if you increase or cut throttle. There should actually be a change in turning characterstic, complicated by adding rudder effect, engine/propeller torque, and how these act upon brake application in combination.

4) In real life war ground crew sometimes assisted in getting an aircraft to overcome rough ground parking areas, which won't help you. In IL-2 the ground does increase resistance compared to paved tarmacs and runways.

5) I am not sure how wind affects the aircraft on the ground in IL-2 but it might make it more difficult at times.

6) Some German fighters had lousy brakes for a fact.

7) Every fighter should feel a little different in handling on the ground.

It should always be much harder to turn an FW from a stop or very slow moving than when there is a little speed.


I hope this helps. Smile


Fireskull

Well in real planes they had a left wheel brake and right wheel brake independent of each other. This aided them in turning tightly such as K_Freddie mentioned when he described doughnuts. The rudder would also move to aid in the turning. We have brakes apply to both left and right wheels when the brakes are applied. This is something that needs to be looked into. Try taxiing with a P-38 with only one engine running, it is impossible to roll straight on the ground, yet I have seen footage of them taxiing around with only one engine running or at least with the prop feathered.

-)-MAILMAN-
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