Thread Closed

The Actors.static - History (Read Only)
#46

Okay...maybe my version of the tool doesnt work, or I myself, am a tool...here we go:

I have the master actors file for my Slot map. I kindly asked Spud to make a few airfields, which he did, and he sent me an actors file which only contains the airfield.

So I take the new actors tool and take my master actors and use it to get all those out* files. I move these files to a new location, to be used later.

I then take Spud's airfield actors and run it through the tool and get more out* files.

Now I open those, then paste the contents at the end of my master out files. I rename these files in*. I run the create tool and...zip.nada.zero.zilch. Nothing happens.

Am I doing anything wrong here?

[Image: sig2.gif]
TEAM PACIFIC
#47

just guessing here .... aren't we suppose to make new files inxxx.txt not rename out ones . Maybe it needs them both ( trivial and probably unimportant but anyway ....)


again .... just guessing


Z

edit : also check your map size and command line in create.bat ( or whatever you have named it )
#48

fly_zo Wrote:aren't we suppose to make new files inxxx.txt not rename out ones .

What difference does that make?


Quote: Maybe it needs them both ( trivial and probably unimportant but anyway ....)

Tried that. Still nothing.

I even tried putting his airfield actors in another file and using "Paste from file" and that doesnt work either.

[Image: sig2.gif]
TEAM PACIFIC
#49

beat me to it .....

check your map size (on both actors) and command line in create.bat ( or whatever you have named it )
#50

Well I must be doing something good, because it creates the inBridgesReal.txt. But it stops there.

I've checked my commands and my map size.txt. Both are ok.

[Image: sig2.gif]
TEAM PACIFIC
#51

time to call the cavalry ....


...please check your PM
#52

Yeah, I experimented a bunch with paste from file last night to no avail.

If I grokked that, I could make a few useful libraries for other airfield builders. A few sizes of coconut grove, some prebuilt mixed treelines to make forest edges, etc.

tater
#53

i'm just in the process of adding airfield to my BoB ( add to normandy original actors) .....

it takes time .... reading buildings ....

will get back how it went ...

Z
#54

ok ... it passed with flying colors .... i have new airfield !!!!!

copied outbuildings stuff and outNStationary stuff .... renamed as you told .... and after five minutes voila ... new MWactors is here


seriously do check PM


Z
#55

Does the DOS prompt close right after doing the create command?

Can you post a step-by-step of what you did Zo?

[Image: sig2.gif]
TEAM PACIFIC
#56

one thing ( again trivial ) .... when renaming Nstationary i accidentally renamed it as instationary ( missing N )

ok,

1. two folders both with tools
2.first extracted original actors and got out files
3 extracted my actors (airfield only) in second folder .... got out files too
4 copied lines from outbuildings.txt and outNstationary.txt from second folder files into first folder files ( one with original actors)
5 renamed out files to in files in first folder
6 run create.bat ..... dos prompt screen present and i could see lines with operations it works ( few minutes hold when processing buildings ( read .... write)

after it close it itself and new file is there

that is what i did

Z
#57

No in* files?

[Image: sig2.gif]
TEAM PACIFIC
#58

Skunkmeister Wrote:No in* files?


what do you mean ?
#59

never mind, I read you too fast. Wink

[Image: sig2.gif]
TEAM PACIFIC
#60

Skunkmeister Wrote:never mind, I read you too fast. Wink


uhh , sorry must read while i edited it ..... my eyes are as bad as my english so i do edit posts a lot ..... and trying to hurry up ( not a good idea) to help you ASAP


sorry again

Z
Thread Closed


Forum Jump:


Users browsing this thread: 2 Guest(s)