10.03.2008, 19:42
I wish we could see them farther.
RAF_Magpie Wrote:Looking real sexy there Tater
How do you get on with your FPS with those palm trees? Any negative effect?
spud Wrote:I wish we could see them farther.
Widowmaker Wrote:There is no reason to have an unconnected road network here. The only reason to even do that is to say, make an airfield active without putting it in the road chain.
In this instance, you would just put the artillery battery there and make sure your actual road network didnt run through the area.(thats if you have vehicle columns in anyway. If you use the % destroyed trigger you wont be using vehicle columns)
stansdds Wrote:We are approaching the middle of March, is this where we ask when will it be out? Two weeks, be sure?
spud Wrote:I'll read up on what it takes to make QMB skeletons, maybe we can get FC to add the Slot to the QMB Plus.
OK, just read up on doing it. I'll do a quick and dirty mission set for the QMB, and if it can be added to the QMB plus, we'll be golden. If any of our high-powered campaign dudes can di better and stay in the timeline, I'll step aside.
(really is pretty easy 4xflights of planes per side, then some targets for em. I'll do minimal airfield populating, too.)
FA_Cheech Wrote:Just so you know, I have actually seen posts on other forums where the anti-mod crowd has made comments about The Slot like "...they are not developers, so the Slot probably won't be up to typical IL2 standards..."