poncho Wrote:I am planning to release the reworked gunsight mod in the next 2 weeks or so. I think that would be OK to do as an intermediate step on the way to a new cockpit. When this happens, by all means, feel free to modify them in any way needed to fit into your new pit.
Cheers! Looking forward to it!
Overlaying photos on the main panel shows the flaws in instrument sizes and locations
depending on reference, D-10 to start with. (But looks much more interesting btw.) This will take some time to get sorted. Then there is the individual instruments, night and damage effects to be done.
The photo's are of little use for texturing so I will be using maya at work to recreate the panel so all bezels and screws look right from the eye view when rendering the textures. (I am not a great artist to draw it freely.)
For those interested the tga's and some of their contents are (unk = unknown so far);
bort.tga UNK, 256x128
brone_back.tga Armoured seat back 128x128
floor.tga Floor, Joystick base, unk, Gunsite lamp? 256x256
glass.tga Windshield glass tainting 256x256
glass_gran.tga Suspect Gunsite glass sides 64x16
glass_pricel.tga unk, 16x16
label.tga Throttle top label 128x128
MIRROR.tga
misk1.tga Knobs and fuel selector panel 256x256
misk2.tga LHS panel