Thanks Bada for your excellent work. 8)
The first "alpha flights" are greats!
May I ask ?
How did you get this mix of colors (0--->6) in map_T, manually or automatically ?
For my Sinai map, I tried something based on selections in map_h, reported in map_T, but it didn't work very well. That's why I made my own textures which I found better to break uniformity on large areas. When I see how you parse those different colors in map_T, I think I missed something... your textures fit really the relief...
So how did you make it, could you tell us your secret...? :roll: :roll: :roll:
Fabianfred: thanks for the repport, the bug is noted.
Some parking starts haven't been checked! so , please feel free to try them (and repport the bugs :twisted: )
Maraz: this second "road" or more likely "the path" between el-adam and capuzzo, will try to do it!
delvpier: have done something like 20 differents templates of mixed textures, size beteween 40-40pix to 70-70pix, then applyied to map and test flew it to check for any ugly textures repetitions.
From those 20 templates (patterns in photoshop), i've selected 10of then applied and afterthat, made some empty zones with blackRGB0. Anyway, it takes a lot of time to find out which pattern has none of few textures repetitions if applied on a large surface.
The only way is to try them all!
Really fantastic MAP !!! It's incredible !!! I LOVE IT !!!!
In a word, it's THE map desert of the game. Fabulous campaigns could be create on this map !!
THX BADA !! THX BADA !!
you're welcome,
and actually, a little "suprise", follow the road to south from el-adam :wink:
Lovely - a good fun map with lovely texture use.
Found a little random bit of road on the inlet just east of Sidi mwha
thank you very much mister canonUK, it's a really compliment from a person like you, i admire and use constantly your templates for skin-painting. It's a pleasure to give something back to someone that gave something to you :wink:
Bug noted.
Beautifully made. Well done Bada!