21.07.2008, 02:57
I/JG27_Waggel Wrote:If you want to create a plane based on true historical data you are ignored.
Das stimmt nur zum Teil, wenn ich mal grob
I/JG27_Waggel Wrote:If you want to create a plane based on true historical data you are ignored.
I/JG27_Waggel Wrote:Hi TinyTim
Thank you for your information. :!:
I always thaught, the altimeter has some problems. Because when you fly 100% level, the altimeter says you flying downstairs. I will make a test flight later in the evening to watch this. I made a graphic just to understand. Please tell me if this is correct.
Quote:BTW Waggel, is there any good news on the Slot?FM front for Project Wurger?
I/JG27_Waggel Wrote:Quote:BTW Waggel, is there any good news on the Slot?FM front for Project Wurger?
It looks like chrismas will be a little bit earlier this year :wink:
FB Wrote:Nice work there TinyTim. I think you have hit on the real nature of the bar problem, from what I have read of the FW nose down attitude. However, it does mean that a player would have to use the 6DOF mod, yes? Also, wouldn't it mean that new slots would have to be created for every FW, so that the FM could be changed to provide a nose down attitude? Personally, and this is just MHO, I am very happy with Fucidas' bar mod.
I would like to know what Waggel and others think. I think it would be a bit strange to have only one FW (Waggel's A3) with a nose down attitude.
The only mods I use, other than the Activator and English Career Mod, are Flushyy's Clouds with Waggels 128x128 tga file and the Bar Mod. I don't want to overload my game with mods, just in case it causes any conflicts. Of course, this is all just MHO. What do others think?
I/JG27_Waggel Wrote:It looks like chrismas will be a little bit earlier this year :wink:
TinyTim Wrote:However! With the new A3 coming, all, truly all that is needed, is that cockpit is rotated 2.5 degrees forward before it is integrated into the external 3D model of the plane. That's it, voila, you have Oleg's 3D model, Oleg's flight attitude, Oleg's cockpit, but no bar.
FB Wrote:Does that mean that one wouldn't need the 6DOF mod?Yes, that means that player would not need 6DOF mod.
FB Wrote:What if someone had the bar mod installed, would that cause a problem with a rotated cockpit?Why would bar mod affect the new slot plane anyway? Isn't bar mod coupled only to existing, stock 190 models?
TinyTim Wrote:Yes, that means that player would not need 6DOF mod.
That is, under the assumption that modeller places the default PoV (default meaning shifted by Shift-F1) into the cockpit in such a 3D position, that player can see the aiming reticle in the centre of the revi.
TinyTim Wrote:Why would bar mod affect the new slot plane anyway? Isn't bar mod coupled only to existing, stock 190 models?