Better Water and Land Graphics
#16

Here are a few links to some stuff I used to set up some good graphic's with smooth flying


http://www.nhancer.com/?dat=downloads

http://www.tweakguides.com/TGTC.html

http://hellsgazelles.proboards29.com/in ... thread=213

The config explained in detail>
http://www.mission4today.com/index.php? ... se&op=find

Easy
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#17

walter_solito Wrote:I have an ATI HD4850 , can I use that settings?

regards

walter

yes you can use mine

please report back if you have any problem :wink:
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#18

This is my set up, how does it look and what is the best config for IL2 1946. I haven't seen it yet as it is waiting for me when I get home.

Processor:Intel Core 2 Quad Processor Q9550 (2.83GHz, 12MB L2 Cache, 1333 FSB)
Processor Cooling Fan:CF-MA7W001 Universal 775 & AM2 4 copper heat-pipes
Operating System:Microsoft Windows XP Professional CD - 64 bit
Case:CS-NZAPOLLOBLACK Mid Tower Steel Gaming PC case
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#19

you have a wonderful system,


if you guys have a dual core or a quad core, take a look at this thread (second page)

(The link is inoperative)

ok, i just tweaked my confi.ini for better graphics without FPS loss

Code:
[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=1
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.1875
PolygonOffsetUnits=-1.0
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#20

Mine. If someone wants to try it Big Grin

Quote:[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2
ForceShaders3x=1

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
ForceShaders1x=0
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#21

the ATI cannot do the water 4 so the 2 will do just nicelly

what is ForceShaders3x?
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#22

Hi!

To GeneralPsycho: I'll try the set and report how the sistem work soon!

walter

SEMPER INCOMMODUS
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#23

Everytime i change my settings to what you guys post i get lines in all the darkparts of the game, like if i fly low on water my shadow has lines through it and the smokes the same. Its looks like crap when theres alot of smoke and stuff.

[Image: il2fb2009011819113901gf1.jpg]
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#24

Quote:what is ForceShaders3x?

Don’t know exactly. Picked that up somewhere. Siccmade, why are you not on perfect settings?
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#25

yeah, switch to openGL ( IL2setup) and change graphic settings to perfect ( in game)

also change Dither to 0

TexFlags.UseDither=0


if i remember it correctly that should fix your shadows .... ( not sure though )

Z
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#26

fly_zo Wrote:yeah, switch to openGL ( IL2setup) and change graphic settings to perfect ( in game)

also change Dither to 0

TexFlags.UseDither=0


if i remember it correctly that should fix your shadows .... ( not sure though )

Z

oh

i will report back of my results
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#27

Well everything looks good but now when i get around alot of smoke or explosions and i am looking at it, it gets slow and kinda choppybut when i look away it all good. What setting do i need to change to fix this? and heres my settings and specs. I have a Nivida 7600gt OC 256mb and AMD Athlon™ 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz Memory: 2046MB RAM


[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=1
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=3
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.1875
PolygonOffsetUnits=-1.0
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#28

no anisotropic filtering and antialiasing no more than 2x .... also if vertical sync is enabled , enable triple buffering too ( NV control panel )

NV 7600GT 256 worked fine for me up to 1024x768 res. .... when i changed monitor and raised res to match native resolution : 1280x1024 it was time for new card .


Z
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#29

I d/l il2 off steam and for some reason i dont have the file "il2setup.exe" where some of u have said u make gfx changes..is ive had to do them all via the conf.ini file manually. Any one know how else i can find that file?
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#30

NOTE:Nvidia cards can do water 3 and 4 but there will a lot of stuttering. The reason is, its not your card, its not your pc, its the graphics drivers! I have tested every driver but the issue still persists.

Siccmade: try to change your effects to 1 and water to 2

try that
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