Take it! 2 stock Bf-109G6 new slots for modding!
#61

Oops, in an earlier post I was talking about 605A outputs and messed up. 1550PS is at 1.5ata for the 605D, 1.42ata is indeed 1475PS at sea level and I have no idea what the output should be for the 1.35ata restriction on the 109G-6/early (one should think slightly more than the 1320PS climb setting at 1.30ata).

It does seem a little odd the best speed in game for the G-6 is at 7000m when the rated altitude of the engine is 5800m (international rating) and the FTH (5min max) is 5700m (best cruise is at 5500m).
I realise maximum speed of an aircraft is always slightly higher in altitude than FTH due to the IAS/TAS equation, but still Messerschmitt itself gives pretty good speed figures closer to 5000m than 7000m for the G-6 (circa 650km/h).
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#62

Karaya Wrote:Just test-flew the Ta152C myself at 6000m and achieved a topspeed of somewhere between 690-700km/h at 100% fuel, ammunition. Turbulences was switched off and test was flown on Crimea map at normal weather, 12:00

So thats clearly faster than the FW190A9 which only hits around 670km/h at the same altitude! Anyway the Ta152 in all versions is a high altitude fighter and should be flown like that. Also keep in mind that the Ta152C was proposed as an escort fighter and therefore carries an enormous fuel load for a Luftwaffe single engined fighter. In a typical online mission you never need more than 50% fuel, I often even stay at only 25%!

Thank You!! Big Grin I've been trying to prove this point for the longest time! lol
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#63

could you make a 190 A4 an tell me how to get the wing gunz to 2 7.62mm mg17s, i always wanted an early war 190A1 or A2, like prototypes ect, as there is already a bfE1 wth mgs which i love flying in suicide missions wth my friend, but no suicide mg armed 190!
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#64

Muas Wrote:
Karaya Wrote:There's already a new slot Bf109G4 with its own FM as well as a new slot Bf109G-10 and G-14 with 20mm nose cannon on some Russian sites for download.

But we'll see, it depends on Muas and wether he is interested in making those himself. I can provide the FMs once again as I have a G-4 lying around here as well! You'd wonder at all the stuff I have Big Grin

Lots and lots of stuff actually that could need its own slot :wink:
Yes indeed, almost all the 109 series is already available, despite some minor compatibility issues.

If you want, I can continue cloning aircraft like sausages, no prob. Yesterday, I made a G6/AS clone to be developed as G14/AS... it might be appearing around soon.

you know, id would be great if you could do this for a/c that just needed small visual tweaks. You could clone the B-24J once and someone could easily graft a new nose on it making it a B-24D.
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#65

could someone tell me howa mod er loadouts. i wanna make some conversions to fight wth my friends. and since those planes don't affect online, then can someone tell me how to do this. also to clarify, if fm modding ok for new slot planez?

i don't wanna break rules so just askin
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#66

Well everything is possible! With Muas mad cloning skills we might soon have an armada of new slot new fm planes!

Planes to look forward eventually:

Bf109G6 Early and Late with rectified FMs
Bf109G6AS (a real one)
Bf109G10 C3
Mustang Mk.IV
Spitfire Mk.VIII HF
Spitfire Mk.VIII 25lbs

and pretty much anything you guys can propose that needs only minimal 3D work (FM is no problem, I can make all that!)
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#67

The later Gustavs with a complete armament and non-nerfed Fm would be great! An actual useful G6 armed with Wgfr21s would be excellent. AND a high altitude spitty to take it out would be nice as well.

Look forward to the future releases
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#68

Anto Wrote:The later Gustavs with a complete armament and non-nerfed Fm would be great! An actual useful G6 armed with Wgfr21s would be excellent (...)
You name it...
[Image: mortars3.jpg]
[Image: mortars2.jpg]
[Image: mortars1.jpg]
Watch out for the Hot Rod One-O-Niners very soon...
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#69

Hey Muas, very nice! I've been doing some playing around with the new slot craft. There is a bug with the reticle I'm having issues fixing

Heres the standard G2:
[Image: il2fb2009-03-2817-21-04-75.jpg]

Now here is one of the extra G2 slots:
[Image: il2fb2009-03-2817-21-22-74.jpg]

Standard G6:
[Image: il2fb2009-03-2817-21-44-07.jpg]

G6 Erla:
[Image: il2fb2009-03-2817-21-57-39.jpg]


I've tried a variety of methods to get them to work, but no luck. When I copied the default out of the SFS into it, the reticle appears half the size, but correct shape and position. Other methods have resulted in the aircraft being unflyable. Ideas?
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#70

Quote:Watch out for the Hot Rod One-O-Niners very soon...

Big Grin
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#71

Karaya Wrote:I guess you mean the G-2, not the G-6!

The G-6 has been a DOG ever since its introduction to the sim and hasnt improved much from there. Both versions are undermodelled in practically every performance category. They are both around 10km/h too slow at altitude, their climb rate is much lower than should be, especially in relation to other aircraft such as the Spit IX, La5 and even the G-2 that was just 70kg lighter in real life. Their best turn time is ~2secs higher than the real thing and ~2.5 secs higher than the G-2 which again is just 70kg lighter! Actually the G-6 turns on default loadout ingame like a gondola equipped machine.

People always keep saying that the G-2 is overmodelled or even a UFO but when looking at real life performance numbers it is one of or even THE most accurately modelled Bf109 ingame!

Real life top speed after russian tests: 666km/h at altitude
Ingame: 666km/h

Real life turntime after russian tests: 20.0-20.5 secs
Ingame: 20.6

So where's that overmodelled!? Its just that the G6 is HOPELESSLY undermodelled and some of the other 109s are also undermodelled in various performance characteristic (109F turntimes for example)

Its nice to have now slot corrected planes like for e.x Bf109 but i have many bad feeling about these. I read what you post about G-2 and i cant agree with you in 100%.

Why?

Fisrstly G-2 in game is underweight not by 70 kg as you wrote but by 200-250 kg. Its even ligher then 109 F-2 which is totaly wrong. Thats way G-2 in game handling is better then F moddel which shouldn't be. I remeber in old Il2 Sturmovik that F-4 was better in handling and turn then G-2 and these was correct. Unfortunately in Il2 1946 G-2 is better in these way then F-4.

Second you must know and should write here that initialy 109 G model was cleared only for 1.3 Ata so its perfomance was restricted - See Finish test. Clearance for 1.42 Ata wasn't before mid 1943.

So truly there should be 2 version of G-2:
G-2 early ( 1942) - with 1.32 Ata (1310 KM)
0km - 525 km/h
6.7 km ~ 649 km/h
climb rate 21 m/s

G-2 late(1943) - with 1.42 Ata (1475KM) and better performance

Of course both of them should have wegiht corrected for ~ 3050 kg instead 2830 kg like now.

http://kurfurst.org/Performance_tests/1 ... le_EN.html


Probalby some German test initialy was made with 1.42 Ata so thats why they achived 660 km/h at FH but after problems in front line with serial engines that was restricted for 1.3 Ata.
That was reason of dead German Ace Joahim Marsilie - he had to balied out beacuse his engine got fire. German after found engine problems in early 109 G models resricted it for 1.3 Ata only. That was canceled in mid 1943.
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#72

Test Pilot Wrote:Its nice to have now slot corrected planes like for e.x Bf109 but i have many bad feeling about these. I read what you post about G-2 and i cant agree with you in 100%.

Why?

Fisrstly G-2 in game is underweight not by 70 kg as you wrote but by 200-250 kg. Its even ligher then 109 F-2 which is totaly wrong. Thats way G-2 in game handling is better then F moddel which shouldn't be. I remeber in old Il2 Sturmovik that F-4 was better in handling and turn then G-2 and these was correct. Unfortunately in Il2 1946 G-2 is better in these way then F-4.

Again, how does this prove that the G-2 is overmodelled!? Its more likely actually that the Bf109Fs are undermodelled. Afterall their turntimes are in the 20sec region unlike in real life where they were somewhere in the lower 19secs! And I've already proven that the G-2 matches its real life turn time almost exactly (20.5 real vs 20.6 ingame)

Putting real life data into the game doesnt necessarily mean that what you get out of the sim engine matches real life specs as well. Adjusting weight on the G-2 was just a simple method of getting closer to real life performance figures.

There are lots of similar examples like the G-2, however the 109 gets much more bull for being "underweight" for some reason or another.

Have a look at the Spits for example, each model is a good 100-200kg lighter than in real life. Do we see anybody moaning about that? No! As long as they hit realistic performances its all good and fine. The G-2 is too light ingame but matches real life data, case closed for me. The G-6 on the other hand does not out of various reasons (weight, engine,...).

Quote:Second you must know and should write here that initialy 109 G model was cleared only for 1.3 Ata so its perfomance was restricted - See Finish test. Clearance for 1.42 Ata wasn't before mid 1943.

So truly there should be 2 version of G-2:
G-2 early ( 1942) - with 1.32 Ata (1310 KM)
0km - 525 km/h
6.7 km ~ 649 km/h
climb rate 21 m/s

G-2 late(1943) - with 1.42 Ata (1475KM) and better performance

Of course both of them should have wegiht corrected for ~ 3050 kg instead 2830 kg like now.

http://kurfurst.org/Performance_tests/1 ... le_EN.html

Probalby some German test initialy was made with 1.42 Ata so thats why they achived 660 km/h at FH but after problems in front line with serial engines that was restricted for 1.3 Ata.
That was reason of dead German Ace Joahim Marsilie - he had to balied out beacuse his engine got fire. German after found engine problems in early 109 G models resricted it for 1.3 Ata only. That was canceled in mid 1943.

Did you actually read what I wrote?

It was a SOVIET test of a Bf109G-2, carried out with and without gondolas at 1.3ata, so ~1310 PS at takeoff.

Attained topspeed was 666km/h at 7000m

1.3ata!

I dont know exactly what the topspeed for a G-2 with 1.42ata boost DB605A is but I think I remember that projected performance was near the 680km/h mark

I do know that 1.42ata operation was prohibited until late 1943 but our ingame G-2 is a 1.3ata bird already, even thought the ata gauge says differently but then again it shows incorrect boost pressures on the 109Fs as well (1.42 but 1.3 performance)
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#73

How do you really know that Russian made test with 1.3 Ata ? We have unkown condtion about Russian test or maby you have it?

In most russian data i found there is 1475 KM for 109 G-2:

[Image: yakbfdata.jpg]

[Image: performanceshartgermana.jpg]

See Finish G-2 test which were surly for 1.3 Ata:

http://kurfurst.org/Performance_tests/1 ... 15_en.html


And here we have for 1.3 Ata Bf 109 G-1 Rechlin:

[Image: 109g1rechlin.jpg]


Alse here are test for 109 G-2 Trop 1.3 Ata and 1.42 Ata

http://kurfurst.org/Tactical_trials/109 ... mPerf.html


I know that FM data not corenspond with in game performance ( see overspeed in game Tempest 11&13lbs performance, Fw 190 D-11 and D-13 ) but still i think that F and G moddels are much more realistic handling that G-2 model which is a lot of underweight. German pilots opinion and also test show that 109 G moddels had worse handling and turn performance then F series.
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#74

From my readings, the G series did have inferior handling to the F series BUT if you notice in game, the F series is superior in many respects to the G except speed. Since these difference are minor, the G is considered better. You will also notice that many of the report of cruddy handling refer to the G6, not the G2. Essentially the G2 is a F4 with an engine of greater compression ratio. It's like chucking a V8 in car designed for a straight 6.

And to be honest, when it comes to flight models, we really dont have a leg to stand on, unless we flew the real thing. I even wish the G6 was slightly better, but whose to say that isn't wasnt like that in real life?

ANYWAY, Anyone got any idea about the reticle bug? Still had no luck
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#75

Anto Wrote:From my readings, the G series did have inferior handling to the F series BUT if you notice in game, the F series is superior in many respects to the G except speed. Since these difference are minor, the G is considered better. You will also notice that many of the report of cruddy handling refer to the G6, not the G2. Essentially the G2 is a F4 with an engine of greater compression ratio. It's like chucking a V8 in car designed for a straight 6.

And to be honest, when it comes to flight models, we really dont have a leg to stand on, unless we flew the real thing. I even wish the G6 was slightly better, but whose to say that isn't wasnt like that in real life?

ANYWAY, Anyone got any idea about the reticle bug? Still had no luck

Sry i cant agree. In game 109 G-2 (1540 HP so 1.42 Ata) is faster, have better climb rate, better powerloading and with lowered weight has also lower wingloading so with these all superiror things its definitly handles better then F-4.

G-2 with 1.3 ata IRL shoud be between in handling between F-4 and G-6.

Ad. Karaya notes about Spits.

Yes is true some spits are underweight of some 100kg then IRL. Only Spitfire MKVb and LF VB have correct weight. Other hand Spitfire MKVB and C ( not the LFVB) have too low sea level speed at ab. 40 km/h - like they were using russian (87 octan) fuel not 100 octan.

So we should make new game with corrected data then these game would be like should be at the begining Smile
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