30.04.2009, 03:22
Hi all
This is strange, but here's a quick rundown of the planes that give me this error in QMB:
Spit Vb,Vb LF,Vc FB, Vc LF, Vc(2) and Vc(4).
All is fine until I choose RAF,RN or RAAF as the country in QMB. If I choose these countries, the viewer display disappears, and if I then load the mission, it fails at around 30% with this 'couldn't load Pilot1.mat' error.
FYI, I had a similar issue with the Tempests a few days back. I think these issues are related to the Forgotten Countries mod? Not sure...but, there was a fix for the Tempests, which was to edit an entry in the Pilot1.mat file, changing this line:
[Layer0]
TextureName ..\Textures\gb_01.tga
to this line:
[Layer0]
TextureName ..\Textures\Pilot1.tga
That worked perfectly for the Tempests, but the entry in the Spitfire Pilot1.mat seems to be correct?
So, a little stumped at this point. Anyone have any ideas?
This is strange, but here's a quick rundown of the planes that give me this error in QMB:
Spit Vb,Vb LF,Vc FB, Vc LF, Vc(2) and Vc(4).
All is fine until I choose RAF,RN or RAAF as the country in QMB. If I choose these countries, the viewer display disappears, and if I then load the mission, it fails at around 30% with this 'couldn't load Pilot1.mat' error.
FYI, I had a similar issue with the Tempests a few days back. I think these issues are related to the Forgotten Countries mod? Not sure...but, there was a fix for the Tempests, which was to edit an entry in the Pilot1.mat file, changing this line:
[Layer0]
TextureName ..\Textures\gb_01.tga
to this line:
[Layer0]
TextureName ..\Textures\Pilot1.tga
That worked perfectly for the Tempests, but the entry in the Spitfire Pilot1.mat seems to be correct?
So, a little stumped at this point. Anyone have any ideas?