Just wondering if it would be possible to have bump mapping in the cockpit or on the aircraft skin? It would add some more (fake) depth to surfaces, like rivets.
Not supported by the game. I think bump mapping came with DirectX 9 and the corresponding version of OpenGL, which was after Il-2s time.
yea have you ever looked at the .mat that the game uses. There very very basic. Any ways wouldn't that shot your fps?
OK. It would have been a nice addition, so I'll keep hoping someone finds a way.
@American: Bump mapping is handled by the graphics card and should have very little (if any) impact on the framerate, as it's an old technique and todays cards have no trouble handling it. I haven't tried the bumpyfication yet so I don't know what effect it had, but landscape rendering has a much bigger impact on fps than cockpit rendering, IMHO.