I'm sure many have wanted this. I've heard that in "beta 4" of Il2 the AI Gunner accuracy was reduced/corrected but has since been returned.
Is it possible by ANYONE out there to correct/reduce the accuracy of AI gunners????
.... moved, please use this section for this kind of threads
thank you, and welcome
regards
Z
Ya know fly_zo...
Purely as a suggestion.....For as many threads as the Moderators move, maybe the forum structure needs to be looked at. Seems that where to post "stuff" is NOT intuitively obvious!
Regards,
Decon
To be honest, I don't see how much more specific one can get with what topic goes where..... I mean... it all comes down if you're willing to read carefully (as some people fail to do)
As for your mod suggestion, I hear its VERY difficult to have modding to do with AI... its more... copmlicated.... probably could be done.. but I don't think its being looked at.... although I could be wrong.
I think it's a shame the AI can't be tweaked. I find in single player the dogfights to be rather unrealistic when AI aircraft virtually fight to the death while in real life of course this didn't happen. A while back I tried different settings with fuel to encourage AI aircraft to break off a fight after a few passes at each other and while I can't remember the exact results with the different fuel levels it panned out that at say '18' they'd still fight to the bitter end and at '17' they'd just ignore each other and fly past. :?
is there any program to mod the ai?
You might also plan your attacks on bombers from the direct front, straight down from above or from the front quarter.
This game has always had wicked tail lgunners.. if you sit on their six they have a perfect shot...ha ha... hell, I can even hit from the tail position when an aircraft comes straight on.
Damage is determined by weapon, not AI gunner.