This is a very detailed work and absolutly amazing.
Looks like the shifted clock is finished and works.
Seems like you could make two textures for the front and rear breaker panel. This was a problem at the beginning because
there was only one texture for both panels and you could not write different stencil on it.
I have reworked the leather texture for the c12 revi some time ago because the surface on the old texture looked more like rough wild leather. Show it as an inspriration to your texture maker.
The ammo counter still does not work. In my last version I put a little defect shield on it. I still havent found a programmer who his able to write a text for this.
A good programming base should be the ammo counter of the IL-10.
Second thing I was working on was a glass effect for the instruments. With this methode the instruments are looking very plastical.
Unfortionally I have lost the new panel1 for the early A series because I had a HD crash in the beginning of this year. It was based on a work done by Zorin in 3D max. Perhaps he still has some fragments of this work on his hard disc.
The stencil looks like DIN 1451 from 1936. VPmedias stencil from 1926 might be the first version of this stencil from 1925 / 1926. If you have original fotos of the cockpit you can compare the stencil.
I have several parts in HQ. The template for the reworkes speed indicator for example. The data i gave you is mostly in 512 x 512. I have the templates in 1024 x 1024 or 2048 x 2048. i can uplode them i you wish to work with them.
From what I have seen, this cockpit will be the hell of a thing and create a very realistic atmosphere for every pilot.