14.12.2009, 05:29
Hi Everyone, especially offline players
Here's a link to a new "speech" folder I've made, designed to reduce the constant chatter of the AI to a more realistic level:
http://www.mediafire.com/?oyg43o3izly
*Update* Instead of removing the files from your speech folder, I've replaced the offending chatter files with blanks. Simply unzip the new (1.44mb) file to your "MODS" folder and you're good to go. This should correct the memory errors some people were having.
The changes include:
- No more "This is (number)....I'M ON FIRE!!!!" - AI will now just say "I'm on fire!", etc... - they will still say "This is Zveno One" and the like, though.
- The AI backseat gunners have now grown a pair and won't complain about hard maneuvers.
- AI shouldn't complain about taking hits...AFTER it crashes into a mountain...
- The bomber pilots won't give you a cheeky "Hello little friends...So glad you could join us..." - they'll just say "Nice to see you.", because they're cool guys now.
- The AI won't check in with the tower before it lands and the tower won't tell it to abort a landing (umpteen-million times!). The tower will just say "You're cleared to land" - I think most players will know when its their turn.
If your hud messages are turned on, you'll still see who is saying what, but the actual chatter will be cut in half, at least. My idea was to make the AI talk like real pilots would - no formalities in the heat of combat, no immersion-killing pauses or changes in tone. I've read tons of after action reports where pilots didn't use proper radio lingo, or just called "break" to everyone in general - tough to pick out a tail-code at a mile away and three hundred mph while people are shooting at you...
I know most players don't even bother with turning the speech on, but I think that's because the AI is just so damn annoying, so I'm trying to correct that, and maybe make the game a little more fun offline.
Cheers,
CY6.
Here's a link to a new "speech" folder I've made, designed to reduce the constant chatter of the AI to a more realistic level:
http://www.mediafire.com/?oyg43o3izly
*Update* Instead of removing the files from your speech folder, I've replaced the offending chatter files with blanks. Simply unzip the new (1.44mb) file to your "MODS" folder and you're good to go. This should correct the memory errors some people were having.
The changes include:
- No more "This is (number)....I'M ON FIRE!!!!" - AI will now just say "I'm on fire!", etc... - they will still say "This is Zveno One" and the like, though.
- The AI backseat gunners have now grown a pair and won't complain about hard maneuvers.
- AI shouldn't complain about taking hits...AFTER it crashes into a mountain...
- The bomber pilots won't give you a cheeky "Hello little friends...So glad you could join us..." - they'll just say "Nice to see you.", because they're cool guys now.
- The AI won't check in with the tower before it lands and the tower won't tell it to abort a landing (umpteen-million times!). The tower will just say "You're cleared to land" - I think most players will know when its their turn.
If your hud messages are turned on, you'll still see who is saying what, but the actual chatter will be cut in half, at least. My idea was to make the AI talk like real pilots would - no formalities in the heat of combat, no immersion-killing pauses or changes in tone. I've read tons of after action reports where pilots didn't use proper radio lingo, or just called "break" to everyone in general - tough to pick out a tail-code at a mile away and three hundred mph while people are shooting at you...
I know most players don't even bother with turning the speech on, but I think that's because the AI is just so damn annoying, so I'm trying to correct that, and maybe make the game a little more fun offline.
Cheers,
CY6.