F4U Carrier Takeoff ????
#1

I need Help with Carrier takeoff for this plane. whenever I try my plane dives sharp left and crashes in the water.
Reply
#2

The US navy had the same problem. :wink:

The short answer is to start with lots of right rudder trim, but seriously, getting a F4U off the deck with any sort of load was always 'interesting'. You might like to take a look at Zeus-cat's 'Straight From the Farm' missions over at M4T: http://www.mission4today.com/index.php?n...ls&id=2147 - as good a guide to getting competent at basic IL-2 aircraft handling as you'll ever see, and with a good introduction to carrier ops too.
Reply
#3

As a general rule for the F4U....

First release the chocks and then reapply them. This will get you on the deck instead of hovering above it before take off.

9 clicks of right rudder trim.
2 clicks of up elevator trim.
1 click of left aileron trim.
Mix to 120%
Power to 110%

Release chocks.
When you pass the conning tower, drop half flaps (take off).
When you lift off the bow, drop full flaps and raise gear (FAST).
When the gear comes up, start to raise flaps back to 1/4 (1 Notch).

As speed comes up to 130kts, raise the flaps and level the nose.

That should help you.
S!
Reply
#4

Try to use CarrierTakeoffMod_5.3.3 mod. You will take off with a big kick of speed Big Grin
Reply
#5

Without it, it is really hard to get off a CVE, it can be done, but it is a thrill!
Reply
#6

Just let the plane fall from the deck, you pull up too fast and stall. Just keep an inch over the water until you have enough speed to start climbing.
Reply
#7

Speaking of F4U's. I notice the AI has problems taking off with them from a stationary carrier. Any recommendations for loads in the Mission Builder to fix that?
Reply
#8

Thanks guys I will try your advices. Could someone explain using Mod_ 5.3.3.
How to make it work please.
Reply
#9

Moved to the right area.
Reply
#10

skfghawk1 Wrote:Thanks guys I will try your advices. Could someone explain using Mod_ 5.3.3.
How to make it work please.

After the mod is activated.....
From the carrier deck, release the chocks.
Taxi forward to the catapult.
Re-engage the chocks. (This will lock you into the cat)
Set Flaps, elevator trim, and power up to full mil.
Release the chocks and your plane will shoot forward from the cat.

S!
Reply
#11

Hi'
Just my 2 $ !

Benno's TIPS for Take-off from Escort Carriers !!
-------------------------------------------------------------------

1: Open Canopy.
2: Instrument Light "ON".
3: Start Engine.
4: Set Radiator.
5: Set Flaps to Take-Off.
6: Elevator Trim "nose-up.
7: Lock Tailwheel.
---------------------------------------------

8: FullPower / WEP "On".
9: "Chocks Away"

Keep the Stick a bit backwards to prevent propellors hitting the Deck.

*** When the Tail comes "UP" select flaps Full ***

Be very gentle on the pitch after Airborne until speed is above 200 KPH.

Happy Landings
Benno
Reply
#12

How To Maximise Launch with full ordnance>
http://www.mission4today.com/index.php? ... ls&id=3407
Reply
#13

Working now! Thanks
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)