11.07.2008, 17:42
Size 550Km by 496Km for v.4.09
I have been busy since being un-employed. My latest project
is of the huge area of the Russian front.From 10km north of
Bryansk to 40km south of Kharkov and from 70km east of the
city of Voronezh to 480Km west of Voronezh. The entire Kursk
salient of July 1943 is easily encompassed.
This area had the most ferocious air and land battles in
all of history. Battles on an enormous scale that had a
tremendous influence on the entire war.
I have started work on my Actors.static and is finally going
well. Map_c Map_H are complete. Roads and rails will finish
the Map_T and take a day or two because of the bridges.
But, I will take my time (being a perfectionist) and do my
best for this one I have learned quite a bit since my first
map which was the Kiev re-work I called Ukraine. This map
will include a more balanced focus on real-ism. A focus that
is much more feasible when you start from scratch. There has
been also the motivation to re-texture some buildings and
such and I will share them with you guys too. Retexturing
is relatively easy and is essential for the level of realism
that can be attained and is worth pursuing. One trigger for
retexturing, so to speak, is if it is out of scale. Being
out of scale is a one area that I wish everyone who does
texturing would make a top priority.
Mean while, the total time that this map will take (maybe)
another few weeks.
I must mention, anyone who has some technical info such as
air field locations rail terminals,etc. etc., or anything
else that I could add during construction I would be
delighted to hear from you.
If anyone how uses Autopop and would like to share your
templates let me check'em out. It would sure save some
time.
Of course it will be in both winter and summer.
Summer on the Voronezh Front
Winter
Voronezh Front Coming Soon!
-Auto
I have been busy since being un-employed. My latest project
is of the huge area of the Russian front.From 10km north of
Bryansk to 40km south of Kharkov and from 70km east of the
city of Voronezh to 480Km west of Voronezh. The entire Kursk
salient of July 1943 is easily encompassed.
This area had the most ferocious air and land battles in
all of history. Battles on an enormous scale that had a
tremendous influence on the entire war.
I have started work on my Actors.static and is finally going
well. Map_c Map_H are complete. Roads and rails will finish
the Map_T and take a day or two because of the bridges.
But, I will take my time (being a perfectionist) and do my
best for this one I have learned quite a bit since my first
map which was the Kiev re-work I called Ukraine. This map
will include a more balanced focus on real-ism. A focus that
is much more feasible when you start from scratch. There has
been also the motivation to re-texture some buildings and
such and I will share them with you guys too. Retexturing
is relatively easy and is essential for the level of realism
that can be attained and is worth pursuing. One trigger for
retexturing, so to speak, is if it is out of scale. Being
out of scale is a one area that I wish everyone who does
texturing would make a top priority.
Mean while, the total time that this map will take (maybe)
another few weeks.
I must mention, anyone who has some technical info such as
air field locations rail terminals,etc. etc., or anything
else that I could add during construction I would be
delighted to hear from you.
If anyone how uses Autopop and would like to share your
templates let me check'em out. It would sure save some
time.
Of course it will be in both winter and summer.
Summer on the Voronezh Front
Winter
Voronezh Front Coming Soon!
-Auto