NEEDS LINK- LYBIA N-E aka Tobruk
#1

Finished Big Grin

MAP only compatible with 4.09b version!

You can download it here:
NEEDS LINK


[Image: LYBIAdeco.jpg]


ADDITIONNAL-OPTIONNAL:

Desert textures for trenches (as separate mod):

NEEDS LINK

only if you want to have the trenches in sand color.


Allow you to see the airfields with a a normal desert texture, the taxi-waypoints, also all the runway directions
are quoted helping the pilots not used to this kind of airfields.



Enjoy.

Big Grin Big Grin Big Grin
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#2

Hahahah, didn't have to wait long, downloading now Big Grin

fruitbat
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#3

I love this Maps beta's, so I am sure I will love teh final version!

Thank' s a lot BADA!
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#4

Excellent!

Thankyou for your marvellous efforts on this map!
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#5

Nice work BADA!

Excellent addition for IL-2
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#6

I AM IMPRESSED!
I just took an overview of this map in the FMB and I must say it is fantastic!
The Tripoli harbor is a work of art. The attention to detail is simply awesome.
And that detail extends to the rest of the map.
A rail line that not only makes sense but is creative. The rail yard in Capuzzo is a work of genius!
The textures are marvelous and seamlessly integrate at the Southern edge of the map into the Sea of Sand.

Everything makes sense.

This is the best desert map to date and shows that you put a lot of effort into making this a First Quality map.

I now have a new benchmark to strive for in my mapmaking.

Download the map.
Do it now!
You won't be disappointed.

(the .pdf file is quite interesting. i bet it would be even more interesting.....if I could read French better! :lol: and to think I was fluent as a 3rd grader!) Tongue
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#7

Boris The Spider Wrote:I AM IMPRESSED!
I just took an overview of this map in the FMB and I must say it is fantastic!
The Tripoli harbor is a work of art. The attention to detail is simply awesome.
And that detail extends to the rest of the map.
A rail line that not only makes sense but is creative. The rail yard in Capuzzo is a work of genius!
The textures are marvelous and seamlessly integrate at the Southern edge of the map into the Sea of Sand.

Everything makes sense.

This is the best desert map to date and shows that you put a lot of effort into making this a First Quality map.

I now have a new benchmark to strive for in my mapmaking.

Download the map.
Do it now!
You won't be disappointed.

(the .pdf file is quite interesting. i bet it would be even more interesting.....if I could read French better! :lol: and to think I was fluent as a 3rd grader!) Tongue


well, Bada .... you couldn't get bigger compliment than that .... nor from better person Big Grin

trust me, Boris knows what he's talking about :wink:

cheers
Z
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#8

Wonderful! Thankyou sir..
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#9

Ooooooooooo, thank you m8 8)

[Image: catpongaq4.gif]
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#10

Thanks Big Grin

Boris: for the PDF, it very easy,
a little bla-bla at the begin with thanks to other people
and a warnign that the aera south of bir hackheim is modified to suite alternative scenarios.

then when it comes to the airfields:
-you have the length (longueur) of the airfield (approximative)
-the width of the usable runway (largeur) (approximative)
-runway partially delimited of not with objects (better view for take off)
-the direction of the runway and runway start position for the pilot (in degrees)
-how many parking-start positions.

and a little warning for the airfield of Darnah, simply try to avoid the landing of ia's from the east, the ia don't like the mountain on the left side :roll:

and i think it's all. Big Grin

Next long time project: from Solum to cairo... el alamhein battle.
done the map_c and H yesterday : 550km length Confusedhock:
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#11

That's great news! I'll be able to extend my campaign now.. Smile
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#12

Sorry, can't download now because i'm not home but i will download that awesome map when i will come back Wink
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#13

[quote="JV69_BADA"]Thanks Big Grin

Boris: for the PDF, it very easy,
a little bla-bla at the begin with thanks to other people
and a warnign that the aera south of bir hackheim is modified to suite alternative scenarios.

then when it comes to the airfields:
-you have the length (longueur) of the airfield (approximative)
-the width of the usable runway (largeur) (approximative)
-runway partially delimited of not with objects (better view for take off)
-the direction of the runway and runway start position for the pilot (in degrees)
-how many parking-start positions.

and a little warning for the airfield of Darnah, simply try to avoid the landing of ia's from the east, the ia don't like the mountain on the left side :roll:

Thanks BADA. It's one hella map. Looking forward to your next offering. Soon you will have the entire African/Mediterranean coast done. :wink:

("i wonder what it would take to make a Gibraltar map?" Boris mused)
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#14

Really enjoying this map, brilliently done, and to top it off your going east, el alamein!!!!

Outstnding work JV69_BADA,

cheers fruitbat
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#15

Good work, Bada.

Not to steal any thunder or anything, but Egypt will be covered in my MTO map that I'm currently working on.

viewtopic.php?t=6691

Of course, I'm not saying that Bada shouldn't cover the same area, just mentioning that another version will exist.

Joe
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