17.06.2009, 21:17
I'm not sure if this is the right section to post this in and if not I apologize and hope it will get moved to the appropriate place.
I was wondering if it's possible, with the existing engine that IL-2 utilizes, to have triggers within the game. Meaning, for example, you approach an airbase and it causes some planes to take off purely because of your presence. This way poeple can add some randomness to their missions and if people don't follow the desired waypoints they can still have encounters and it can add to the replayability of missions.
I know other games have this feature for mission building but I don't know if it's possible to code in with the existing code that IL-2 uses. I just thought it would be a great addition for mission builders if it's possible. Thanks.
I was wondering if it's possible, with the existing engine that IL-2 utilizes, to have triggers within the game. Meaning, for example, you approach an airbase and it causes some planes to take off purely because of your presence. This way poeple can add some randomness to their missions and if people don't follow the desired waypoints they can still have encounters and it can add to the replayability of missions.
I know other games have this feature for mission building but I don't know if it's possible to code in with the existing code that IL-2 uses. I just thought it would be a great addition for mission builders if it's possible. Thanks.