Problem importing airfield from other map
#1

I am starting to get back into doing a little work on my Army Group Centre map and decided to import an airfield, as a break from doing endless terrain creation.

So I brought up Kapteeni's Svir map in my FMB and selected a single airfield and followed the steps in Kevin P's textures tutorial (pages 30-34). So far so good.

I exited, copied over the new "airfield.static" into my mapmods map folder and brought my WiP map up in the FMB. This is where the sad part begins.

I clicked "load as... " and gasped in horror as the entire object population of the Svir map, including all 4 airfields dumped into a large forest in Belarus. Hey, wait a second! I was supposed to get ONE SINGLE AIRFIELD, that I could then move into place!

Anyone tell me what I am doing wrong?
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#2

There is also another manual , by Boomer, how to copy airfields, at the link :
http://ultrapack.il2war.com/index.php/topic,1977.0.html
I think it is unnecessary to create special static file.
What I do, is as it follows:

1. select the airfield on e.g. Svir map by Alt+left mouse button .Airfield turns red.

2. Ctrl+C : red colour disappear, you have airfield in your PC clipboard.

3. Load your WIP map in MapBuilder.

4. Point where you need the airfield, Ctrl+V : voila, airfield is there. Still red, now you may move or rotate it, as needed.

Enjoy.
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#3

Spassiba, Uzin!

Uspekha! I just did a test flight from Bobruisk to Orsha and took off and landed.

Thanks to Kapteeni for the great airfields!
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