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Firstly I want to say a big thank you for all the work being done here. It certainly has added much immersion to the sim. 8)
I have a question concerning the new brighter gunsights. Is it planned to release bright gunsight mods for all the aircraft in the sim? At the moment only the british gunsight mod is official.
Also I presume there are plans for the german gyro sight to be released for the rest of the aircraft that use it?
Thanks.
Great job, there can't be that many AI left to mod now, early B17s - gliders -ar196. . .
How about a sticky listing all aircraft with links to mod and status (known bugs etc.)?
IMO hacks should be listed in seperate section.
Would be useful for new users and for re-installs.
What about the "custom pilot aircraft", Nowotny etc that appear at the end of the list of AI in QMB? Are these different models from the standard aircraft they represent?
When one shoots at a vehicle, be land vehicle or ship at sea....
do we get explosions and debris specific for that which we are shooting at?
i seem to see sprites as the debris? can we take one or two of those sprites and make it in to a troop
or crew person being blown up in to the air?
so if we are strafing a ships gun emplacements we could ramdomly see gun crews flying and maybe falling in to the water?
or shoot at land vehicles and pass so close we could catch a glimpse of a ground troop being blown up
in to the air? maybe we can take those little guys that we see runing away from vehicle columns
and make them fly? those are animated already. but if its not posible with the little animations,
debris sprites rotate in mid air, change one of those rotating sprites in to a little guy
can you make it possibe to make a join aircraft function betweek the ME323 ( the glider version tho) and the he-111z
so the toe wire will connect the planes so i can toe a friend in a ME
Hi guys i love the He 111 zwilling mod i think its great would be awsome if you guys could pull off the glider mod so if you have time Plz give it a go Cheers
Is it ready for download? If not, where and when it will be?
can anyone find me a picture of the R-10 fighter bomber ?
ty
Im sorry by putting this topic off topic here, because there are many people seeing this forum and i need to get the answer quick so, here it goes ...
in full mission builder i want to put objects over another object but i dont know how , they all appear at ground level :?
Like you know there are many objects in IL2 which some have some very old and datet textures.
I'd love to skin them, tried the SFS extractor but for some reason I did not find them. ( Think my lack of sleep the last couple of months plays its role in this but.... ) anyway.
Could anyone point me in the direction where to look?
Mates, as some of you had discovered a way to mix some plane parts, a new breed of hybrid crates emerged. There goes some ideas for new and mod planes to come. Add yours too!
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* Seafire IB - Spit Vc airframe + Seafire FIII hook + Spit Vc cockpit
* Seafire IIC - Spit IXc airframe + Spit Vb nose + Seafire FIII hook + Spit IX cockpit
* Potez 631 - Me 110C airframe + PE-2 tailplane and wings + Fiat G-50 engines + Me 110G cockpit
* Tempest MkII - Tempest V airframe + La-7 nose + Tempest prop + Tempest cockpit + Gyrosight
* Martlet III - F4F-4 airframe + F4F-3 wings + F4F-3 cockpit
* Martlet IV - F4F-3 airframe + F4F-4 wings + F4F-4 cockpit
* F4U-4 - F4U-1D airframe + P-47D prop
* F4U-4B - F4U-1C airframe + P-47D prop
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I think that this mods are quite easy to do for the experts. Hope you guys take that work!! Cheers! :lol: