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HSFX 7.0 is released ... at last :) .
here is a pack of skins for Kawanishi E7K2 FOUR SKINS are generic
Three historical-DI-I-light cruiser ABUKUMA-Aleutians ISLANDS
YI-51-battleship Nagato
BI-I - Battleship ISE
http://uloz.to/xx3XtqNX/e7k2-alf-7z
Presenting my latest repaint
The Douglas DC-3 in Red Bull bare metal skin
Download DC-3 Red Bull;
DC-3_Red_Bull
There is a read-me install inside the zip.
Hope you enjoy
Kawanishi E7K1 "Alf"-skins for this version
4 skins are Gericke
1skin-machine is of a light cruiser Abukuma
http://uloz.to/xVFiJ26z/e7k1-alf-7z
Here we have a Douglas DC-3 for VSF.
You might need to click on the photos to enlarge.
Credits;
All 3D models and sounds and texture maps setup and skins by Deutschmark.
DC-3 skins by OC _Tiger.
To install;
Just unzip with folder names on inside the ( DC3 ) folder
You will find the ( Douglas_DC-3 ) folder Just put that right
Into your VSF's vehicles folder and you be good to go.
INFO;
Please read the read-me in the model folder there are things
You need to know about key commands, pre-flight, landing gear and skins folder.
Download Douglas DC-3;
Douglas_DC-3
Hope you all enjoy the DC-3 .
Deutschmark
SFS Packer from Aviaskins;
Credits;
(Citation from Aviaskins)
Arseny, for his hard work and the creation of the archiver.
Thanks to all that helped;
MAXHO, izgoj, sokol, ZloyPetrushkO,
- = RedS =-Falcon, carsmaster, Koloksay,
Karabas-Barabas, Kant, Greif11
Also thanks to;
Luigi Auriemma, for his original SFS scripts *
----------------------------------------------------
Original thread at Aviaskins;
http://forum.aviaskins.com/showthread.php?t=2877
----------------------------------------------------
Thank you to all involved for this great tool and making it available to the IL2 community.
If someone is not mentioned please let me know by PM and I will add them.
------------------------------------------------------
How to use the tool;
How to use SFS packer.
Unzip content of archive to some suitable place.
Wrapper from archive, place to game root directory.
How to prepare your mod for archiving.
Create folder named 1, that is your working container. After, place folder 3do and heshes to folder 1.
Start your SFS archiving application. Press F1 and choose folder 1.
And F2 key starts process of archiving. When appears dialogue save as- give to your SFS short name without spaces. After long hours of waiting you recive desired fruits.
How to use new SFS archive?
Found in root directory folder named-Files and place your newly created SFS there.
In "Files" you must have nameless file with extension (.rc)- open it with Notepad.
After you must add name of your SFS to load list in (.rc) file - like that:
........................
@sfs MOUNT fb_maps09p.sfs
@sfs MOUNT fb_maps10.sfs
@sfs MOUNT fb_maps10p.sfs
@sfs MOUNT fb_maps11.sfs
@sfs MOUNT fb_maps12.sfs
@sfs MOUNT fb_maps12p.sfs
@sfs MOUNT fb_maps13.sfs
@sfs MOUNT fb_maps14.sfs
@sfs MOUNT fb_maps15.sfs
@sfs MOUNT Files/YOUR_ARCHIVED_MOD.sfs
..................................................................
Save changes.
Start Game
Enjoy
After repeat it again and again untill all your mods from Mods folder migrate to Files.
But in reduced to 1/3 size.
-----------------------------------------------------------------
Additional instructions;
(simpler way: you don't need to have a "Files" folder with .rc in it):
How to add a SFS file named, let's say, mymods1.sfs:
1) you choose Mods to pack with command "load files" and then you press "create sfs"
2) then you copy the SFS that you made (and named mymods1.sfs) in the main directory of Il2 with other SFS
3) then find the .rc file
4) open it with a text editor and add to list:
@sfs MOUNT mymods1.sfs
that's all!
Backup your .rc file before the operation!
-------------------------------------------------------------------
You can put the SFS files in any location (folder names without spaces), you only need to specify the route in the file .rc file.
e.g. For the SFS file called Test.sfs, I put this file in this location:
C:\Ubisoft\IL-2 Sturmovik 1946 4.12.1\MODS\SFS_FILES\Test.sfs
Now, You only need to put the correct entry in the .rc file:
@sfs MOUNT MODS/SFS_FILES/Test.sfs
Attention: not use the SFS tool to pack classfiles.
---------------------------------------------------------------------------
Download SFS Packer;
SFS_Packer
Aichi D1A2 - SKINS generic
http://uloz.to/xQukxc7K/aichi-d1a2-7z
NEW LINK
http://uloz.to/xWFhRmbe/template-d1a1-7z
Repairs
Truth be told, I just don't like water sports. By nature I prefer aerial pursuits and not suprisingly considering which website this is, I do have fun simulating flights in both war and peace. Once in a while however I indulge in a mission with Silent Hunter III, prowling the oceans in a World War Two U-Boat. It's a game that can be full of suspense and panic, but a bit too real in one annoying way - a mission can take a long time to complete as you sail from one waypoint to another over great distances. No matter. I was in the mood.
The previous voyage had been pretty much a washout. The Atlantic weather in January 1940 was horrendous. Target vessels were slipping past me in heavy seas and thick fog. I'm not sure, but I think one vessel quite literally scraped the paint off my hull - damage appeared from nowhere.
So it was February 1940 and I wanted to improve my score. The mission was an awkward one, to patrol south west of Ireland. It meant a voyage around the British Isles but perhaps I'll get lucky and pick off some targets on the way. I opted for the northern route, taking in ships heading for Scapa Flow, Loch Ewe, or heading into the Irish Sea for Liverpool. So early one frosty Februrary morning, just before first light, I ordered Ahead One Third to have U-46 leave the big concrete pens at Kiel Harbour.
Very quickly I started receiving reports of allied shipping in the North Sea. How could I resist targets of opportunity? Although the weather was very good I simply could not find the ships reported by radio. Do those Luftwaffe boys know what they're doing? Feeling a bit frustrated I gave up and sailed back on course for the Hebrides. Then, north of Scotland, an unwary merchant hove into view. At last!
The seas were too choppy for the deck gun so I had no choice but to resort to torpedoes. Fire one! Wait fifteen seconds... Fire two! With luck that will sink the big C2 merchantman. It didn't. The first torpedo merely bounced off the hull. I had to expend two more valuable torpedoes to get that darn merchant to sink. By now I thought this mission was going to be almost as hopeless as the one before.
So I cruised southward to pass Ireland and get the mission over and done with. I don't usually encounter good weather in the Atlantic but yes, clear skies, no wind, and barely a wave to be seen. Then I couldn't believe my luck. A report came in of a nearby convoy heading my way. Oh yes...
It pays to be circumspect about approaching vessels until you know what you're dealing with. I was at periscope depth, waiting for the convoy to appear, and there they were - lots of unsuspecting cargo ships just asking for a torpedo. The trouble is though once I fire off one or two the convoy will know I'm there and take evasive action, reducing my chances of sinking more tonnage. What I really wanted was to surface and get to work with the deck gun. The big problem with that was of course....
Oh no! As I swung the periscope around there was the Royal Navy, a big fat warship bearing down on me fast. Run silent and manoever out of the way! They were pinging me with sonar, my threat indicator stuck firmly in the red. Depth charges went off to no effect. Well, if I was actually going to do anything now was the time, before the warship turned for another pass, but I was too close to the convoy. Having spent too long lining up another tube, disaster! A tanker had spotted my periscope in the water and tried to ram. My rear hull turned yellow on the damage screen and screeching metal noises confirmed I was close to a nasty end. The tanker was just behind the conning tower. I was, quite literally, inches from sinking.
Right. No more Mr Nice Guy. Two torpedoes went off in quick succession at my preferred target. Ahead slow and turn ten degrees right. New target... Another two torpedoes. I fired off the aft tubes for good measure. No-one sank but one vessel lost speed.
Where was the Royal Navy? Normally they're relentless and aggressive when a U-Boat is reported. Had they sailed off somewhere on a wild goose chase? If so, could I get away with surfacing the boat and running amok with the deck gun? It was a gamble, but it might be worth it. So I turned the boat to join the convoy and surfaced. The allied shipping immediately spotted me, beginning slow motion zigzags to ward off my attacks, a defense useless against the deck gun.
One ship after another got pounded. Eight cargo ships, at least a third of the luckless convoy, went down. Finally I ran out of shells, torpedoes, sticks and stones, so it was time to make myself scarce. For some reason I cannot fathom, the Royal Navy did not pursue me. Not a sign of that warship anywhere, I got clean away, completing the mission and returning a score of more than 70,000 tons of shipping sunk in one voyage. They gave me a Knights Cross for that. I don't think a certain British Captain got much reward for his efforts.
In battle, the danger is always worst for those who have the worst fear: boldness acts like a wall.
The Catilinarian War (Sallust)