20.05.2008, 13:13
Yes Its nice with custom sun tga. 8)
falco Wrote:Thank you avala just some problem for me:
1) files can only be opened with microsoft acess and I've grey screen into the window of the program so 8no possibility of look into/change parameters
2) I've Vp Media Mapmods and it created a equal folder called _Tex AND into it there are jet 2 files named "cloudshadows" and "landlight " (microsoft acess files) then I ask how i can add your mod or what if I remove Vp ones ?
Quote:[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=3
Effects=2
ForceShaders3x=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
ForceShaders1x=0
sport02 Wrote:hi Avala ,
I use your opengl conf.ini folder and it's work good
the ForceShaders3x=1 it 's a ligne that you add in the folder , it's not it !!