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OK, so I have the mod, and it's pretty much one of the best ones I've gotten- the only problem is, I don't know how to create desert/pacific skins like people were talking about. Howis this accomplished? (I tried by doing the "copy .tgas from "cache" and into the 3do folder in a "desert" folder for each a/c)
sorry if that sounds confusing...basically i want to know how to make default skins for desert maps.
A while back, some clever fellow showed a screenshot of a primitive looking tractor/tow vehicle. It was coded into the object list but was never activated by the devs. Apparently there is a way to make it usable, but I've since lost the link. Can anyone point me in the right direction?
Cheers mates
as you can see from above, again we run into bandwidth problems - this is the 3rd time this has happened & the 3rd time we had to upgrade - & we were only 1 week after we paid that month, we used 300gig in about 1 week hock: - its now costing us $60 a month - we now have to ditch the AAA server as we cant afford to run it - if you have a spare buk please help out - Jolly does a dance around a begging bowl :wink:
Click here to goto Donate page
Would it be possible to have the Northern Island in the MTO map from 4.09M(b) completed to an historically accurate Crete?
It is very nice the way it is but it would be even nicer with Maleme airfield and other areas of importance re. May 1941.
Possibility map modders?
~S`Gentlemen
I have recently posted at 1C forums a reply to an n-track post Here that was made about a track recorded in our server from an AAA_Badboy. He has been banned from both our servers at SOF/SOV. It appears in the track that the guns on his Spitfire have extremely long/accurate range. Here is the IP's for two hackers we have banned and collected info from.
AAA_Badboy - IP: 24.19.244.48
Daichidiki - IP: 76.22.62.154 - a Daichidoku imposter with Lerch mod
I suggest adding these to your ban list and even researching them via WhoIs. Time to put pressure on these clowns before they really make a mess of things within the community. See you in the Skies! ~S`
Just so idiots and losers like me can putt around new maps.... quickly
really like to see that list expanded.
Thanks.
Great work on all the things you have accomplished so far. Wow! :mrgreen:
This mod is supposed to be comprehensive enhancement to the original game and will contain many individual mods bundled together. The idea is to have a single mod that can be used online.
Mods that will be included must meet the following criteria:
Historical accuracy (no fantasy planes, no fantasy weapons)
Quality (quality on the level of original content is minimum requirement)
Fidelity (FM mods must be tested and confirmed by historical test data, no UFOs)
Seamless integration (no aditional software required)
Custom aircraft:
Spitfire MkIb (MkVB 3D object, Custom FM)
Spitfire MkIIb (MkVB 3D object, Custom FM)
Bf-109F1 (MGFF nose cannon, Bf-109F2 FM)
Bf-109G10 (changed loadout, default MG151/20 nose cannon, Mk108 optional)
Bf-109G14 (changed loadout, default MG151/20 nose cannon, Mk108 optional)
New country - Croatia
New squadrons:
15.(Kroat.)/JG 52 (Luftwaffe)
2. Letačko Jato (Croatia)
Zračne snage NDH (Generic squadron, Croatia)
http://files.filefront.com/TGModPack+bet...einfo.html
Feedback is welcome, especially on the FM.
Hi all,
since we can add new nations now, what do you thik which ones should be included?
Is it possible to add a new motor on the snout of a il4 plane and to make some modifications...like a SM 79...? It would be fantastic..finally an italian bomber for missions on the new desert maps :roll: :lol:
When a Fw190 is drunk, we can see that :
http://clonngc1.free.fr/tk1track/$Fw190 ... e_sol.ntrk
After be drunk, we want to make lovely relation between people :
http://clonngc1.free.fr/tk1track/$Ki46_et_zis.ntrk
Hum... :lol:
Happy New Year 2008 to all !!!