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a cookie to the one who can name the game
skin is done by me
I have reworked a bit wind velocity, altitude scale and strenght for wind, turbulences and gusts....
DOn't know if it is a good idea, but if somewhone want to test, just put lonly hashed file in your file directory and test with blind weather, rain... and.... give me your opinion
If it seems to be a good mod, i upload it with readme and so on
http://lespotesajosse.free.fr/reworkedwind.rar
One of the big errors in external modelling that dates back to version 1.0 is the exaggerated dihedral of the P-40 E/M variants. The wings angle upwards in an entirely unconvincing manner. Double that of their real life counterparts.
Oleg said several times that the error was acknowledged, but that there were no plans to correct it.
Can the P-40 now be corrected, based on the experience gained by certain AAA menbers and their pioneering efforts in other external modding projects?
Any chance of removing the armoured headrests on the 109 G2 and Ju88? They really kill your rear view, as the screenies explain.
i have found a great sound to replace the default starter noise, how do i add it to override the default sound.
without trying to type out the how the noise sounds :lol: its the part that sounds stock, right before the sound mod kicks in.
Please read...
I just want to get this clear for the Reticle modders out there
If you want to modify the reticles for this mod & submit them here the following info may be usefull
This mod-pack also includes a Reticle for the Spitfire MK.IXc 1943 which does NOT use the MkII Gyro Gunsight included in this mod. I had to do this as all spit Mk-IX's share the 'SpitfireMkIXc' Cockpit & because the IXC is an ealier version & did not come out of production with a MkII gyro, i needed to create an independent Reticle to go with the older GM2 gunsight for the IXC, so i called this Reticle Retinew.tga.
All the different MkIX models have independent 'hier.him' files however the following models share the indicated Reticle.tga marked in red.
Spitfire L.F. MK.IXc (CW) 1944
Spitfire MK.IXe 1944
Spitfire L.F. MK.IXe (CW) 1944
Spitfire H.F. MK.IXe 1944
Spitfire MK.IX 25Lbs 1944
= Reticle.tga
Spitfire MK.IXc 1943
= Retinew.tga
so...
if you want to modify reticles for L.F. MK.IXc (CW) , MK.IXe 1944 ,L.F. MK.IXe (CW) , H.F. MK.IXe & MK.IX 25Lbs you need to modify 'Reticle.tga'
&
if you want to modify reticle for the Spitfire MK.IXc, 1943 you will need to modify 'Retinew.tga'
Hope thats nice & clear
some screenies, just cropped
I was successful with creating the Spit MkII b using MkV b as template.
I asumed MkII was not visualy or aerodynamically too different to MkV.
In order to make it as good as possible approximation I need aditional data:
Spit Mk II
Empty weight
Take off weight
Fuel capacity
Oil capacity
Max speed at sea level
Max Speed at altitude
Merlin XII
rated alt
WEP limit
I'm looking forward to some good BoB scenarios while we wait for SoW BoB
Hi!
Is there any way to change the HE-111 nose gunner texture resolution to hight? The default is very ugly and I don't like to look down onto him in the pilot cabin.
Thanks!