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Can they be removed :?:
I guess that was the wrong question to ask pffff :wink:
Mod please delete this post
thanks
just a request for information regarding the gyro gunsight - can anyone please give any info on any aircraft fighter or bombers that used the gyro computing gunsight
thx
At the moment life has handed be a slight curve ball but once settled (30-60 days) I will be installing a modded version of the game. I know there are a great many posts on how to do this this but my question goes to the very first thing to do.
I have d/l'ed all the Engine Sound Mods (09, 091 & 092). Does it matter which one I install to get the mod started? Is 092 the better one?
(in the meantime I am d/l'ing all kinds of mods to install once I get the basics done. There's some exciting stuff out there)
Sorry for such a noobish question but I figure I'd ask before I started posting "can't get the mods to work" crap and all.
Thanks in advance.
P51 Mustang on Dogfight channel
http://www.history.com/minisite.do?cont ... i_id=51833
on the latest show with P51 escorting bombers over Germany they re-enacted the P51 dogfights. 8) and, on some other forums, the P51 haters ran amuck saying how biased and wrong the show is... they claim Oleg's model is right and the History channel is wrong...
sickening.... our Mustang was neutered completely... so sad..
:evil:
it's a shame we can't correct the nightmare..
Ok guys...I'm gettin' nerveous...We got so much "allied mods" and they are 3 times more than the axis mods.For example the planes...Almost all allied planes are now available to fly.BUT how many of the axis planes / mostly the german/ are made flyable?!We don't have the He-111 Zuilling,we don't have the Me-323...and maaaany others.
The other think is,the biggest thing that i consider as a cheat is the new Ace Maker gunsight for the Spit..After how much time it was released as a mod after the request?! 3~4 days maybe???
And now for the new Askania EZ 42/1-A1 German gunsight..The moderators want so much prooves to make it available in the game.
The other thing is the 109 BackView mirror...so many prooves,and they don't want to add it,cos of the "vibrations",caused his removing by the pilots in reallity.The same was with the P-51's.They had a mirror,but it was removed in RL cos of the eng.vibrations...BUT now we have a P-51 /for all series/ mirror in the game.AND We don't have a 109 mirror.They don't want to add it just for the early series...
So in few words i'll simply ask you...On which side you are moderators?!
Are you as Oleg against the germans /mainly/?!He made the ingame german planes invalids..
/Allied mods : Axis mods ==== 5:1/
I see that you'll add some fire extiguishers for the B-17,B-29,B-24.....
What about to add them to the He-111 and Ju-88 too?!
You'll add propeller featuring for the B-17,B-29,B-24...
What about to add them to He-111,Ju-88 too?!/not sure but maybe the 88 already have it?/
I'm asking too all the users here.Please vote!
I wrote all this,cos i'm a blue pilot.And in my opinion i was let down by the moderators.
Yes,they added very cool sounds.Specially for the 109 and 190.And i wonna say one big thanks to them.BUT now we have so allied things added to the game,and so little axis things added...
They made the Ace Maker...without asking prooves.Now they want so many info was the Askania EZ 42/1-A1 really used in the war.
They added the mirror for the most allied planes...now they won't do the same for the german planes...
I hope that the moderators are not German haters /like Oleg/.And i hope that after this poll,many mod's for the blue's will be made...
All i use now from these modding is the sound mod,and the new Revi...I simply don't have other choise.When i fly i can't use the other mods...They are useless for me,cos i fly the blue stuff.
05.12.2007, 10:14
Forum: OLD IL2 MAP MODS Discussion & WIP-MAP-MODS
- Replies (443)
Following Lowfighters suggestion I've pulled these posts into a new thread.
===========================
Based on the Singapore map template this is the area I intend to begin work on.
This provides coverage for all of the Battle of France - Phase 1, May 1940
Dunkirk scenarios, including cross channel RAF support.
Dieppe Raid scenario
Ardennes - "Battle of the Bulge"
Maybe if I shifted it north a bit I would pick up Arnhem? - Operation Market Garden
-- but want to keep a good coverage around Sedan for the Meuse bridgehead area.
I don't imagine for a minute that it will be possible to fully populate the map due to processing contraints however if key areas are detailed and the remainder is limited to principal features it might work. Only one way to find out.
For the technically minded -- Singapore map_c.tga is 8000x5408 pix. which at 50m per pix is equivalent to 400km x 270.4km which is what I've based the map on.
Anybody care to check my figures?
----------------------------------------
Rough draft of coastline done.
All loads in FMB ok. So needs detail added now.
map_F overlays the old Singapore view in the distance at the moment but easy to change that.
New coastline has no default texture yet. -- Needs some work on map_T to resolve that.
The rivers shown are from the old Singapore map. They will all change.
i have a question:
can anyone make that the bf-109 side windows open and with the help of mouse mod to get your head out? or by a key conseption like O+
I have a question why the spits engine doesn't stop in a dive it was a well known fact because of the merlin carburator engine in a dive the engine stoped or started to stop ? can anyone make it that way because that was the bf-109 rescue from the spitfire and here there isn't any S! guys
If you wonder i have noting aganst spits exept when they are at my tail.