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I am an pure offliner and would like to ask if it's possible to prevent bots shoot at burning or falling enemy planes so you get the kill if you destroyed the enemy's plane and not the computer which does the last shot at the bandid
So, i totally zapped or forgott (don't really know) his mod for updating and modifying GUI and.... i made my own mod by extracting some filesfrom SFS and testing for splash screen changing that is finally a copy of a part of his mod...... so i apologize for that. I just reinvented the wheel :oops:
Sorry for that mate, next time, studying much carrefully other allready available mods....
They seem to be a problem
is it a case of low priority for these positions
or is there a technical problem?
cheers
going to release heavy bomber mod pack later as self extracter
including...
B25 C,G & H
B17 F & G
B24
PE-8
B29
IL4
Hi Wasy
the 6DOF Mod ~ Mouse version work fine!
can you make a 6DOF Mod ~ Joystick version ?
so the Player turn right and the sight go a little to right, the sight go with the Joystick!
so have the player with Track IR1 or 2 and Player without Track IR and joystick cooly hat a real sight!
Just like the Avenger, the CG for the Pe8 is off. It is WAY aft. Also, the cockpit is in the wrong location. The pilot possition is too forward. The pilot should be in the middle of the two inner ingines, but inside the plane, you are way forward of them.
I LOVE flying this bird, do not get me wrong, but it stilll needs some work.
OK guys,Heres 1 for you americans and canadians.B24 Witch Craft.
I hope you like it.Enjoy
You will need to resize the skin picture to 1024x1024 and change to bmp format to get the skin to work in game.I will send it to wolf when hes online so it can be put in the real download section
http://jonesoft.jaennahre.com/
You install this into the Il-2 root directory. Run it. It makes a MODS folder inside. As long as the mod is in the format like the basic sound mod---a mod folder, with the files in the appropriate Il-2 file structure inside, the program swaps in the mod files, and actually keeps a copy of the unaltered stock files (names changed).
When you first run it, under tasks, you can also create a snapshot of the stock file system. Do this.
Then, you drop the mod into the MODS folder. For example, I unzipped the basic soundmod, and simply put the folder it created into MODS.
I just did it with the base sound mod, and it works fine. Other mods can be added on top, and removed/added at will from within JSGME.
This is like the switcher, but it's generic to ALL mods, you can switch various mods in and out. For example, 3 mods alter the same map different ways. Throw em all in MODS, then turn on the one you want, and run the game.
tater
Hey all...anyway this can be implemented...seperate throttle/pitch etc for those with multi throttles....would be cool...there is a program for use with CH products...but was wondering if something can be done in game...mod wise...so you hook up your multi throttle...and away you go...rather than control software trickery....
Cheers guys
:?: T