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Posted by: 9/JG54_EZ
25.10.2012, 20:15
Forum: COD Skins Downloads
- Replies (2)

Here's two more for you SU-26 Air-Racers...
Enjoy

http://airwarfare.com/sow/index.php/down...6-pack-no2

[Image: RacingAd2.jpg]

[Image: CokeAd.jpg]

[Image: RedStripeAd.jpg]

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Posted by: bomberkiller
25.10.2012, 13:23
Forum: IL2 Skins & Textures Download
- Replies (5)

Bf-109F-0 skin:

[Image: bf109f0cebpa.jpg]

Please read here:
http://www.sas1946.com/main/index.php/to...304.0.html

Download: http://www.mediafire.com/?dt4e35d9z53zmya

Regards, Gerhard

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Posted by: flightnfight
24.10.2012, 20:19
Forum: Canvas Knights General Discussion
- Replies (3)

Wow, just thought I'd come back in here after a year or so and I see that this project is still alive. Glad to see this. I do have a question. What type of distribution will this have? I hope not Steam or the like!!...Thanks

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Posted by: 9/JG54_EZ
23.10.2012, 15:00
Forum: COD Skins Downloads
- Replies (4)

Let's start with two skins for the SU-26.
We'll call it, "SU-26 Pack no.1" :mrgreen:

http://airwarfare.com/sow/index.php/down...-pack-no-1

[Image: EZsAirRacingSkins_SU26_PackNo1d.jpg]

[Image: EZsAirRacingSkins_SU26_PackNo1c.jpg]

[Image: EZsAirRacingSkins_SU26_PackNo1b.jpg]



Enjoy the skins..
By EZ

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Posted by: 343KKT_Sakai
23.10.2012, 08:16
Forum: Pictures & Diaramas
- Replies (6)

voila encore une belle expo cette année avec encore plus d'exposent

voici quelques photos , le reste sur le lien a la fin de ce post


les Avions

[Image: 2002nnt.jpg]

[Image: rvdn9g.jpg]

[Image: 2zj9uts.jpg]

[Image: 9tdfh4.jpg]

[Image: 2mh6b2u.jpg]

[Image: 35lwzz6.jpg]

[Image: 34exhqd.jpg]

[Image: 1z4eb8x.jpg]

[Image: zmf3mh.jpg]

[Image: 246qohe.jpg]

[Image: 35avdpv.jpg]

[Image: 1pxnic.jpg]


Les Navires


[Image: 4sfww3.jpg]

[Image: ztbqjl.jpg]

[Image: bimj61.jpg]

[Image: 25ozbdw.jpg]


Les figurines


[Image: 20s92tk.jpg]

[Image: vybh3m.jpg]

[Image: 30ms783.jpg]

[Image: 2w6v58h.jpg]

[Image: 258q82a.jpg]



Les Blindés


[Image: vpyxq8.jpg]

[Image: 243fgcg.jpg]

[Image: 20h7eh1.jpg]

[Image: 503n9.jpg]





LIEN PHOTOS


https://picasaweb.google.com/1040258684 ... texpo2012#

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Posted by: Lonestar
21.10.2012, 11:59
Forum: Il2 Missions & Campaigns Download
- Replies (31)

Hi,
For a better overview of the campaigns, I will from now only use this thread for updates and any new campaigns!


Dynamic Campaign Generator (DCG) V3.46 for all UP 2.01/HSFX 4.1 campaigns: http://www.lowengrin.com/download.php?list.3

DCG V3.47 for all DBW 1.71, HSFX 6 and unmodded campaigns: http://www.lowengrin.com/download.php?view.143

DCG and 3rd party campaign installation manual: viewtopic.php?f=94&t=29320


Campaigns for IL-2 1946 UP 2.01/HSFX 4.1 and DCG V3.46:
------------------------------------------------------------------------------------------
ETO
------
DCG Battle of Britain 1940 V1.2
http://www.mediafire.com/?kdsk6xdbjsqelgq

PTO
------
DCG Marcus Island 1942 V1.1 incl. Marcus Island map V1.1 Final
http://www.mediafire.com/?4r7ytxaq3lx32oc

DCG Coral Sea 1942 V1.2 + Coral Sea map
http://www.mediafire.com/?akqptbrk8u3diw9

DCG Aleutians 1942 V1.1
http://www.mediafire.com/?vfmabgyqtpois6b

DCG Midway 1942 V1.3
http://www.mediafire.com/?iowk6ylsttn2oph

DCG Extended Solomons 1942-45 V1.5 incl. Rennell Island V1.1 + Santa Cruz V1.1 maps
http://www.mediafire.com/?z6h64wb3nibcr2l

DCG Operation Hailstone 1944 V1.2 incl. Truk Lagoon V3.3 Final map
http://www.mediafire.com/?v4dd8ie1m87dry2

DCG Kwajalein 1944 V1.1
http://www.mediafire.com/?ydcmmayymjm

DCG Philippines 1944-45 V1.4
http://www.mediafire.com/?9y340m8lzv7eqgp

KTO
-------
DCG Korea 1950-53 V1.4
http://www.mediafire.com/?90c0se657hqsyed


Campaigns for IL-2 1946 V4.11m and DCG 3.47:
-----------------------------------------------------------------------------

PTO
-------
DCG Solomons 1942-45 V1.6 (unmodded)
http://www.mediafire.com/?ft4y8cm4pppb4l4


Campaigns for DBW 1.71 and DCG 3.47:
------------------------------------------------------------------

ETO
-------
DCG Battle of Britain 1940 V1.3 DBW
http://www.mediafire.com/?4fb4fqijro1pxic

DCG Operation Overlord V1.2 DBW
http://www.mediafire.com/?jjpavytznsjdgui

DCG The Second Front 1940-44 V1.0 DBW
http://www.mediafire.com/download/9v663 ... .0_DBW.zip

PTO
-------
DCG Marcus Island 1942 V1.2 DBW
http://www.mediafire.com/?aimmm6yp0n8yzcx

DCG Coral Sea 1942 V1.3 DBW + Coral Sea map
http://www.mediafire.com/?b2psg8vhvnez5t5

DCG Aleutians 1942 V1.1 DBW
http://www.mediafire.com/?4xcbkp8lr66ytlj

DCG Midway 1942 V1.4 DBW
http://www.mediafire.com/download/87w22 ... .4_DBW.zip

DCG Solomons 1942-45 V1.6 DBW
http://www.mediafire.com/?45wwm6qbt3mzcmc

DCG Kwajalein 1944 V1.1 DBW
http://www.mediafire.com/?3v0oec3h0sb559h

DCG Operation Hailstone 1944 V1.2 DBW
http://www.mediafire.com/?hvwdrjohrb4upcq

DCG Philippines 1944-45 V1.5 DBW
http://www.mediafire.com/?u707ang7e9w2c49

DCG Carrier Operations 1941-45 V1.3 DBW
http://www.mediafire.com/download/f5or2 ... .3+DBW.zip

KTO
-------
DCG Korea 1950-53 V1.6 DBW
http://www.mediafire.com/?tn1x33md2kd22zk

DBW 1916
-------------
DCG The Somme 1917-18 V1.1 DBW1916
http://www.mediafire.com/download/87h3b ... BW1916.zip


Campaigns for HSFX 6 and DCG 3.47:
-----------------------------------------------------------------------

ETO
------
DCG Battle of Britain V2 by "78thFG_WindWpn"
http://www.mediafire.com/?fvetdazem54aobq


Have fun!

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Posted by: ALOTEF
20.10.2012, 07:26
Forum: Screenshots, Images & Video
- Replies (4)

France, 1917. June.
[Image: ww1_snapshot__nieuports__by_alotef-d5igrym.png]
German Albatros fighters are thundering through the sky, hunting for any lone Allied reconnaissance scouts. Ahead of them, a full squadron of Nieuport 28 C1 fighters are waiting, guns loaded. The rest is history; the hunters become the hunted.

One by one the Albatros fighters fall earthwards; without parachutes, the Germans either fall with their aircraft or jump in some vain attempt at escaping fate. They are not successful; they fall to the Americans machine guns. This is just another day over Flander's fields in 1917.

This is my first film made in Sony Vegas, and my last film for a while. (Thus I am posting it outside of my other thread, I hope you all don't mind.) I am very happy with the outcome. I'd love to hear some feedback, and any comments, ratings or subscriptions via youtube go a long way and are very much appreciated. Smile

http://www.youtube.com/watch?v=CDrPw2AmlUk

Kind regards,
Mike.

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Posted by: Deutschmark
18.10.2012, 11:39
Forum: Canvas Knights WW1 Sim Official News
- Replies (35)

Hi all, its been a wile let me talk to you on what is going on with CK game first then I will talk to you about the Camel below, you might need to click on the photos to enlarge.

Right now we are on CK beta 7.6 EXE and over the next day or so I will be getting CK beta 7.7 EXE from the developer this exe will tie up the last few ends of the damage model code and damage CFG parameters and CK damage code, parameters and model will be 100 percent done, then it will be going to the beta testers and that long awaited on line game play video highlighting the damage model will be made for all of you to see, its been a long winding road but we are on what we call the tail end of the game now.

I call these photos ( My Poor Camel ) :Smile)

[Image: CKMPC1.jpg]
[Image: CKMPC2.jpg]
[Image: CKMPC3.jpg]

Now to the Camel below, this is the full skeleton frame that is made for all CK vehicles, every vehicle has nearly a full frame that is made for it for the damage model, this full skeleton frame Camel will be up for download on the day of Canvas Knights release and will be the first vehicle addon to the CK off line game as a gift from me to all of you that have been waiting so long for the CK game to come out, this is a novelty plane and something you don't normally see in simulators.

[Image: CKCSPA.jpg]
[Image: CKCSPB.jpg]
[Image: CKCSPC.jpg]
[Image: CKCSPD.jpg]

Deutschmark

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Posted by: SoulFlight
15.10.2012, 10:48
Forum: IL2 Technical Help
- Replies (2)

Hi there,


I have another problem: I use the HSFX 6 modded exe of the game and DCG 3.46, and also installed the modded files for use with HSFX. But I get random CTD's especially in DCG missions:

Code:
Name der fehlerhaften Anwendung: il2fb.exe, Version: 0.0.0.0, Zeitstempel: 0x44fe754b
Name des fehlerhaften Moduls: Opengl32.dll, Version: 6.1.7600.16385, Zeitstempel: 0x4a5bdadb
Ausnahmecode: 0xc0000005
Fehleroffset: 0x0000416c
ID des fehlerhaften Prozesses: 0x500
Startzeit der fehlerhaften Anwendung: 0x01cdaae98f4062e0
Pfad der fehlerhaften Anwendung: I:\IL-2\il2fb.exe
Pfad des fehlerhaften Moduls: C:\Windows\system32\Opengl32.dll
Berichtskennung: 3fa1283f-16dd-11e2-b7ad-0050ba493fe4

I already searched a bit on the internet for info, most ppl say its a memory issue. I have Win7 64bit and 8 GB of RAM, which never gave me any trouble in the past. My overclock is tested and stable for about one year of gaming too.

Is there anything else I can do?

System

Phenom II x4 965 BE @ 4,0 Ghz
8 GB of RAM
GF 560 Ti 1GB
Win7 64bit

il2 4.11.1 + HSFX + plutonium effects

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Posted by: SoulFlight
14.10.2012, 21:27
Forum: IL2 Technical Help
- Replies (4)

I currently try to use Il2's EAX sound support on a Creative X-fi extreme using Alchemy on Win7 64bit. It seems to work fine but there is a strange and disturbing sound effect on under 500m altitude. All sounds are played as if hearing them very loud inside of a bathroom, even if the emitting object is around 2 km away.

So, is EAX worth the troubleshooting and have I overlooked something important here? thx Wink

Code:
[sound]
SoundUse=1
SoundEngine=1
Speakers=2
Placement=3
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=2
SamplingRate=2
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=0
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=1
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

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