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ok, we can raise lights and smoke but not static Ac. can a mod be made to allow us to raise static Ac so i can load up a carrier with planes ?
S!
is there any way of making aircraft able to re-arm in coop missions, in cfs2 this was possible. can a mod be made to allow this?
S!
hi, are there any planes left to mod? if not, what will be next?
S!
From external wiew this is more noticeable, internal rotating left/right view same problem even if it it less noticeable.Never had this problem with previous version (0.92-0.91) -I also ask how it is possible to revert back to 0.91 but keeping new motror preset/samples added with 0.93 -Thank 8)
Please, resckin the P.11 cockpit. I love the Polish Campain, but this cockpit is so terrible, like more the old first CFS. We have a so good simulator, and this cockpit.
The Situation:
Recently my squad has been using the Scorched Earth Dynamic campaign generated to create campaigns and a problem has occured. Several of us have the mods installed and enjoy using them, however the game seems to lock up at or about the 50 minute mark of play. Now the members seem to think it might be caused by the mods. In the last game several reinstaled there games minus the mods but I did not , instead I used Jonesoft generic mod enabler and remove the mods before play. They did not lock up but I did. I, according to them, just zoomed off into space.
The Question:
So has anyone else using Scorched Earth encountered any such problem while using the mods?
I love the mods and dont want to give them up. I personal dont think the problem lay with the mods because of the time delay.
Hi all.
I'm trying to start modding but when I change a part of a plane, for example its nose they appear rotated usually 90 degrees. I can move but not rotate them.
What parameters (if it could be done) must be set for changing the frame orientation using command 'Attaching' at Hier.him? :roll:
Thanks in advance. :wink:
Is it possible to change the in-game plane list position? I would like to place the Hurricane I before the Hurricane IIB, the Rechkalovs_P-39Q15 after the P-39Q-10 and so on. Wich file holds this secret?
Saw this in a forum of one onlinewar discussion page.
Quote:"Oleg has refused several requests over the years to place in the log file all unit location coordinates at the end of the mission."
This would probably help a lot of people in onlinewars to get more accurate feedback from missions.
Does anybody know if it could be done with a mod?
What else could be important to be logged, any ideas?
What about pilots parachuting coordinates logged in eventlog?
I'm really curious if it's possible to do this or even edit the new released maps you guys put out like that expanded normandy for usage for like custom campaigns like Battle of Britain, or France 1940 style campaigns and use modded aircraft in those campaigns, like this custom one that was released a while ago based on the Blenheim operations from bomber command from 1939-1940 but you get to fly the A-20...
One question before I go, are there any custom offline campaigns in the works for allowing you to fly modded planes like the b-17, ar-196, fw-200, even the beta released typhoon...
I know I'm new here, but love the stuff you guys released, keep up the work looking forward to whatever else is in the works